doom vanilla_or_boom 209 monsters 160 items 2 image(s)

AI Analysis

This large scale map features a hell-themed environment with extensive use of rocky and metallic textures. Combat is intense and demon-heavy, including multiple high-tier monsters like Barons, Mancubi, and Revenants, paired with a significant hitscanner presence. Resources are fairly balanced with some ammo and health bonuses, fitting a challenging but fair linear progression typical of Boom-compatible TNT IWAD maps.

Tags
boom_compatibledemon_swarmshardhelllarge_scalelinear

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red_skull, yellow_skull
Secret Exitno
Things464
Linedefs1750
Sidedefs2295
Vertices1500
Sectors301
Segs2362
SSectors759
Nodes758
UV monsters183
HMP monsters141
HTR monsters95
UV items150
HMP items143
HTR items124
imp69
shotgun_guy25
chaingun_guy21
demon17
zombieman16
hell_knight12
lost_soul12
spectre11
baron9
cacodemon9
mancubus5
revenant3
shells32
health_bonus29
stimpack24
medikit17
armor_bonus12
ammo_clip11
rocket5
super_shotgun5
rocket_launcher4
shell_box4
ammo_box3
chaingun2
green_armor2
plasma_rifle2
berserk1
bfg90001
chainsaw1
invisibility1
radiation_suit1
rocket_box1
shotgun1
soulsphere1
METAL2587
SUPPORT3427
ROCK4341
METAL195
MFLR8_2181
CEIL5_2140
FLAT5_2105
MFLR8_383
STARTAN265
PANCASE259
MIDBARS340
SLIME1530
STEP128
METAL319
DOORTRAK18
DOORBLU216
SLIME1416
LITE513
MARBGRAY13
MIDGRATE13
FLOOR7_29
GATE49
CRATE28
WOODGARG8
EXITDOOR6
F_SKY16
MARBFAC36
METAL56
MIDBRONZ6
EXITSIGN5
LAVA15
BIGDOOR64
CRATE34
DOORRED24
DOORYEL24
ROCKRED14
TLITE6_54
CRATOP13
FLAT143
METAL43
SHAWN23
STUCCO13
SW1COMM3
BIGDOOR72
DOOR32
DOORBLU2
FLAT12
FLAT232
FLOOR7_12
METAL62
SHAWN12
STEP42
STUCCO32
FLAT191
MARBFAC41
METAL11
PANCASE11
STUCCO21
SW1GARG1
SW1MET21
SW1PANEL1
TLITE6_61