doom vanilla_or_boom 164 monsters 176 items 2 image(s)
AI Analysis
This large-scale map presents a techbase-themed environment with extensive use of marble and metal textures. Combat is difficult and heavily hitscanner-focused, featuring a significant number of chaingunners, revenants, and other ranged threats. Players must navigate through a nonlinear layout with multiple teleporters and a traditional three-key hunt (red, blue, yellow). Ammo is moderately available with heavy shell reserves and a full arsenal including the BFG and plasma rifle.
Tags
hardhitscanner_heavykey_huntlarge_scaletechbaseteleport_navigation
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 418 |
| Linedefs | 7439 |
| Sidedefs | 12208 |
| Vertices | 7496 |
| Sectors | 797 |
| Segs | 13506 |
| SSectors | 4467 |
| Nodes | 4466 |
| UV monsters | 146 |
| HMP monsters | 136 |
| HTR monsters | 107 |
| UV items | 172 |
| HMP items | 172 |
| HTR items | 176 |
| shotgun_guy | 38 |
| hell_knight | 24 |
| cacodemon | 19 |
| imp | 19 |
| chaingun_guy | 13 |
| baron | 11 |
| demon | 11 |
| revenant | 11 |
| spectre | 7 |
| archvile | 4 |
| lost_soul | 3 |
| zombieman | 3 |
| arachnotron | 1 |
| shells | 37 |
| health_bonus | 22 |
| armor_bonus | 20 |
| medikit | 16 |
| stimpack | 15 |
| ammo_clip | 12 |
| shell_box | 12 |
| rocket | 9 |
| ammo_box | 8 |
| rocket_launcher | 4 |
| green_armor | 3 |
| super_shotgun | 3 |
| blue_armor | 2 |
| cell | 2 |
| chaingun | 2 |
| radiation_suit | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| cell_pack | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| METAL | 2683 |
| BRICK6 | 1951 |
| SUPPORT3 | 1175 |
| FLOOR5_4 | 444 |
| CEIL5_2 | 400 |
| STARTAN2 | 332 |
| MARBLE1 | 281 |
| ASHWALL2 | 190 |
| GSTONE1 | 180 |
| BFALL | 149 |
| BLOOD1 | 136 |
| WOODMET1 | 116 |
| BRICK1 | 109 |
| MARBGRAY | 107 |
| SW1LION | 106 |
| F_SKY1 | 89 |
| FLOOR7_2 | 85 |
| DOORRED2 | 84 |
| ASHWALL3 | 62 |
| DEM1_5 | 61 |
| DEM1_6 | 61 |
| STONE4 | 52 |
| SW2GARG | 46 |
| FLOOR6_2 | 43 |
| CEIL3_5 | 42 |
| STONE2 | 41 |
| SW2LION | 41 |
| FLOOR4_8 | 38 |
| FWATER1 | 36 |
| TANROCK5 | 35 |
| DOORSTOP | 34 |
| SW1GARG | 33 |
| BRICK8 | 32 |
| WOOD1 | 32 |
| ZIMMER3 | 30 |
| ZIMMER2 | 25 |
| BFALL1 | 24 |
| MARBFAC3 | 23 |
| FLOOR7_1 | 22 |
| WOODGARG | 22 |
| BRICK10 | 21 |
| DOORBLU2 | 20 |
| RROCK10 | 19 |
| ZIMMER7 | 17 |
| BROWNHUG | 16 |
| CRATELIT | 16 |
| CRATINY | 16 |
| DOORTRAK | 16 |
| MARBLE2 | 16 |
| SLIME13 | 14 |
| BLOOD3 | 13 |
| FLAT10 | 13 |
| SW2SATYR | 13 |
| BFALL4 | 12 |
| MARBLE3 | 12 |
| SW1SATYR | 11 |
| FLAT23 | 9 |
| TLITE6_6 | 9 |
| CRATE1 | 8 |
| CRATOP1 | 8 |
| EXITSIGN | 8 |
| RROCK19 | 8 |
| GATE3 | 7 |
| MARBFACE | 7 |
| SHAWN2 | 7 |
| BLUEMAP | 6 |
| FIREBLU1 | 6 |
| GATE1 | 6 |
| BLOOD2 | 5 |
| BLOODMAP | 5 |
| GSTFONT3 | 5 |
| STARTAN3 | 5 |
| BIGDOOR5 | 4 |
| DOORYEL2 | 4 |
| MARBFAC4 | 4 |
| FLAT19 | 3 |
| LAVA4 | 3 |
| LITE3 | 3 |
| SW1BRIK | 3 |
| SW1ZIM | 3 |
| BIGDOOR6 | 2 |
| BIGDOOR7 | 2 |
| CEIL1_1 | 2 |
| CEIL4_1 | 2 |
| CRATOP2 | 2 |
| GSTFONT1 | 2 |
| TLITE6_4 | 2 |
| WFALL | 2 |
| WOODMET3 | 2 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FLAT1_3 | 1 |
| FLAT5_2 | 1 |
| FLAT5_4 | 1 |
| FLOOR0_3 | 1 |
| GSTLION | 1 |
| LAVA1 | 1 |
| MFLR8_2 | 1 |
| NUKAGE1 | 1 |
| RROCK18 | 1 |
| SW1MARB | 1 |
