doom vanilla_or_boom 96 monsters 103 items 2 image(s)

AI Analysis

This medium-sized techbase-themed map features predominantly stone and metal textures with some industrial-style doors and grates. Combat is moderately challenging with a balanced mix of projectile-heavy enemies including revenants and mancubi, supported by hitscanners and melee foes, across mostly linear progression. Resources, including armor and ammo, appear fairly generous, supporting sustained fights without overwhelming difficulty.

Tags
boom_compatiblelinearmedium_lengthmoderateprojectile_heavytechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things272
Linedefs1884
Sidedefs2831
Vertices2007
Sectors239
Segs3262
SSectors1262
Nodes1261
UV monsters94
HMP monsters92
HTR monsters73
UV items101
HMP items100
HTR items95
shotgun_guy21
demon18
imp17
cacodemon13
revenant8
hell_knight6
spectre6
zombieman4
mancubus3
armor_bonus22
health_bonus20
shells19
medikit11
stimpack7
ammo_box5
shell_box5
rocket4
rocket_box2
super_shotgun2
backpack1
chaingun1
chainsaw1
green_armor1
rocket_launcher1
shotgun1
STONE2343
STARTAN3310
SP_ROCK1305
ASHWALL262
SUPPORT3259
ASHWALL4164
WOOD1136
MIDBARS3112
BRICK183
BROWN9678
STONE475
CEIL5_270
F_SKY168
STARTAN265
FLAT5_259
MIDGRATE54
WOOD651
MARBLE345
MFLR8_143
STONE343
DOORTRAK40
FLOOR7_138
BRICK536
WOODMET236
CEIL3_534
STUCCO134
GRASS130
WOODMET130
BIGDOOR228
FLOOR6_221
MFLR8_317
FWATER115
FLAT113
GRAYBIG13
STEP613
DOORBLU212
BRWINDOW11
FLAT5_811
DEM1_510
BSTONE29
DOOR19
CEMENT18
EXITSIGN8
FLAT1_28
FLOOR4_88
METAL28
RROCK188
STUCCO38
CEIL5_17
BRNSMAL26
DOORRED26
DOORYEL26
MFLR8_26
RROCK165
MIDSPACE4
SKULWALL4
SW1WOOD4
WOOD54
FLAT1_33
MARBFAC33
BIGDOOR62
BSTONE32
ICKDOOR12
MARBLOD12
METAL12
FLAT101
FLAT5_11
NUKAGE11
RROCK201
SKINLOW1
SW1STON11
SW1WDMET1
WOODGARG1