doom vanilla_or_boom 164 monsters 57 items 2 image(s)

AI Analysis

This large-scale techbase-themed map features a mostly linear layout with numerous corridors and rooms textured predominantly with industrial metals and bricks. Combat is hitscanner-heavy, with many chaingunners and shotgun guys alongside a fair mix of projectile enemies and mid-tier demons. The map offers moderate difficulty with abundant threats but no bosses, balanced by sufficient monster variety and typical resource distribution.

Tags
hitscanner_heavylarge_scalelinearmoderatetechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, yellow
Secret Exitno
Things270
Linedefs2091
Sidedefs3218
Vertices2207
Sectors204
Segs3515
SSectors1349
Nodes1348
UV monsters159
HMP monsters117
HTR monsters94
UV items52
HMP items47
HTR items49
imp51
shotgun_guy24
cacodemon14
spectre12
lost_soul9
revenant9
zombieman8
mancubus7
baron6
chaingun_guy6
hell_knight6
arachnotron5
demon4
archvile3
rocket8
shell_box7
shells7
stimpack6
health_bonus5
ammo_box3
armor_bonus3
cell2
medikit2
shotgun2
soulsphere2
super_shotgun2
backpack1
berserk1
bfg90001
chaingun1
chainsaw1
green_armor1
plasma_rifle1
rocket_launcher1
ROCK4483
BRICK2207
BRICK12147
METAL135
GRAY5111
BRICK196
BRICK1088
F_SKY181
ASHWALL272
BRICK671
BRICK868
FLAT166
FLOOR7_165
GRAYBIG62
BRONZE154
MARBLE151
BRICK948
SUPPORT246
RROCK0341
SUPPORT338
STONE33
BIGBRIK128
DOORSTOP26
BSTONE225
BRWINDOW23
FLAT5_422
GRAY720
EXITDOOR19
BROWNHUG17
RROCK1117
DOORTRAK16
BRICK515
MARBGRAY15
METAL215
FLAT5_514
LITEBLU114
GRAY413
DOORYEL12
MFLR8_112
SHAWN212
SILVER112
MODWALL311
RROCK1711
STEP411
DOOR310
MODWALL110
MODWALL210
SPCDOOR310
CEIL3_59
CEIL5_29
FLAT199
FLAT48
FLOOR4_88
GRASS17
STARGR17
FLAT235
DOORBLU4
MFLR8_24
SPCDOOR24
STEPTOP4
CEIL3_33
CRATE23
STEP13
BIGDOOR12
CEIL4_12
FLAT202
FLAT32
GATE42
LITE32
LITEBLU42
MIDBARS32
MIDSPACE2
STEP22
FLOOR0_31
FLOOR6_21
FWATER11
RROCK091