doom vanilla_or_boom 237 monsters 211 items 2 image(s)
AI Analysis
This large-scale techbase-themed level features a complex layout with extensive sectors and diverse industrial textures. Combat is dense and challenging, with a heavy mix of monsters demanding resource management. The map emphasizes key hunts and exploration through interconnected non-linear areas, with a forward progression supported by numerous doors and teleporters typical of Boom-engine maps.
Tags
boom_compatiblehardkey_huntlarge_scaletechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, blue_skull, red, red_skull, yellow, yellow_skull |
| Secret Exit | no |
| Things | 611 |
| Linedefs | 2719 |
| Sidedefs | 3914 |
| Vertices | 2628 |
| Sectors | 471 |
| Segs | 4305 |
| SSectors | 1333 |
| Nodes | 1332 |
| UV monsters | 233 |
| HMP monsters | 197 |
| HTR monsters | 164 |
| UV items | 166 |
| HMP items | 196 |
| HTR items | 191 |
| imp | 97 |
| chaingun_guy | 36 |
| shotgun_guy | 31 |
| zombieman | 28 |
| spectre | 10 |
| demon | 7 |
| revenant | 7 |
| arachnotron | 5 |
| cacodemon | 5 |
| hell_knight | 5 |
| mancubus | 4 |
| archvile | 1 |
| baron | 1 |
| health_bonus | 35 |
| shells | 34 |
| armor_bonus | 27 |
| medikit | 18 |
| rocket | 15 |
| stimpack | 14 |
| rocket_box | 11 |
| shell_box | 10 |
| ammo_box | 7 |
| backpack | 7 |
| ammo_clip | 6 |
| cell_pack | 6 |
| rocket_launcher | 4 |
| super_shotgun | 3 |
| green_armor | 2 |
| shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| METAL2 | 542 |
| METAL | 396 |
| SUPPORT3 | 322 |
| COMPSPAN | 200 |
| ZIMMER1 | 179 |
| DOORSTOP | 130 |
| CEIL5_1 | 119 |
| METAL1 | 99 |
| STONE4 | 95 |
| FLOOR4_8 | 92 |
| ZIMMER3 | 91 |
| BROWNHUG | 87 |
| FLAT5_4 | 84 |
| F_SKY1 | 64 |
| BRICK1 | 56 |
| DOORTRAK | 54 |
| FLOOR5_4 | 54 |
| BROWN96 | 52 |
| FLAT5_5 | 51 |
| BIGBRIK2 | 50 |
| FLOOR7_1 | 46 |
| STEP6 | 42 |
| LITE5 | 38 |
| PIPEWAL2 | 36 |
| CEIL5_2 | 33 |
| MODWALL1 | 33 |
| STEP4 | 32 |
| BRONZE2 | 30 |
| SLIME14 | 30 |
| RROCK17 | 28 |
| SUPPORT2 | 27 |
| FLAT1 | 26 |
| MIDBARS3 | 26 |
| BRICK10 | 25 |
| FLOOR0_5 | 25 |
| COMPTALL | 24 |
| SLIME01 | 21 |
| MIDSPACE | 20 |
| TLITE6_1 | 20 |
| TLITE6_5 | 19 |
| NUKAGE1 | 18 |
| RROCK14 | 18 |
| FLOOR6_2 | 17 |
| METAL4 | 17 |
| BIGDOOR2 | 16 |
| MFLR8_1 | 16 |
| BRICK5 | 15 |
| FLOOR5_3 | 15 |
| MARBLE1 | 14 |
| COMPBLUE | 13 |
| METAL7 | 13 |
| BRONZE3 | 12 |
| BROWN144 | 12 |
| STONE6 | 12 |
| ZIMMER7 | 12 |
| FLOOR5_1 | 11 |
| FLAT20 | 10 |
| FLAT3 | 10 |
| MIDGRATE | 10 |
| TLITE6_4 | 9 |
| TLITE6_6 | 9 |
| BRONZE4 | 8 |
| FLAT1_2 | 8 |
| FLOOR0_3 | 8 |
| RROCK13 | 7 |
| TEKGREN2 | 7 |
| COMPSTA2 | 6 |
| GATE3 | 6 |
| LITE3 | 6 |
| MFLR8_2 | 6 |
| SPACEW4 | 6 |
| SPCDOOR4 | 6 |
| STEP2 | 6 |
| STONE5 | 6 |
| SW1MET2 | 6 |
| CEIL3_5 | 5 |
| RROCK03 | 5 |
| BSTONE1 | 4 |
| DOORBLU | 4 |
| DOORRED | 4 |
| DOORYEL | 4 |
| FLAT4 | 4 |
| FLOOR7_2 | 4 |
| FWATER1 | 4 |
| GRNLITE1 | 4 |
| SHAWN1 | 4 |
| SLIME13 | 4 |
| SPACEW3 | 4 |
| BROVINE2 | 3 |
| FLAT5 | 3 |
| METAL3 | 3 |
| RROCK19 | 3 |
| SLIME16 | 3 |
| SW1GARG | 3 |
| BIGDOOR1 | 2 |
| CEIL1_2 | 2 |
| CEIL3_4 | 2 |
| COMPSTA1 | 2 |
| FLAT19 | 2 |
| MIDBRN1 | 2 |
| PLAT1 | 2 |
| RROCK10 | 2 |
| RROCK12 | 2 |
| SFALL1 | 2 |
| SLIME05 | 2 |
| SLOPPY1 | 2 |
| SLOPPY2 | 2 |
| SW1BROWN | 2 |
| SW1ZIM | 2 |
| CEIL3_3 | 1 |
| CONS1_5 | 1 |
| FLAT14 | 1 |
| FLAT22 | 1 |
| FLOOR6_1 | 1 |
| GATE2 | 1 |
| GATE4 | 1 |
| MFLR8_4 | 1 |
| SP_FACE1 | 1 |
| STEP1 | 1 |
| SW1BLUE | 1 |
| SW1BRCOM | 1 |
| SW1COMM | 1 |
| SW1COMP | 1 |
| SW1METAL | 1 |
| SW1SKULL | 1 |
