doom vanilla_or_boom 119 monsters 147 items 2 image(s)
AI Analysis
Set in a large and detailed techbase environment with extensive industrial textures and moderate sector count, this map features mostly linear progression through complex interiors. Combat leans heavily on hitscanners with a sizable number of imps and projectile enemies, providing steady pressure without overwhelming difficulty. Resources including a variety of ammo types and armor are balanced for a moderate challenge on UV difficulty.
Tags
boom_compatiblehitscanner_heavylinearmedium_lengthmoderatetechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 379 |
| Linedefs | 1405 |
| Sidedefs | 2064 |
| Vertices | 1448 |
| Sectors | 225 |
| Segs | 2316 |
| SSectors | 840 |
| Nodes | 839 |
| UV monsters | 119 |
| HMP monsters | 77 |
| HTR monsters | 51 |
| UV items | 137 |
| HMP items | 143 |
| HTR items | 141 |
| imp | 50 |
| zombieman | 23 |
| demon | 17 |
| shotgun_guy | 16 |
| spectre | 11 |
| baron | 2 |
| stimpack | 21 |
| medikit | 18 |
| ammo_clip | 15 |
| cell | 15 |
| shells | 13 |
| ammo_box | 12 |
| shell_box | 9 |
| radiation_suit | 8 |
| chaingun | 4 |
| rocket | 4 |
| rocket_box | 4 |
| blue_armor | 3 |
| green_armor | 3 |
| rocket_launcher | 3 |
| backpack | 2 |
| plasma_rifle | 2 |
| shotgun | 2 |
| soulsphere | 2 |
| super_shotgun | 2 |
| bfg9000 | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| BROWN144 | 201 |
| TANROCK5 | 192 |
| STARTAN3 | 142 |
| ROCK5 | 126 |
| NUKEDGE1 | 125 |
| CEIL5_2 | 114 |
| SHAWN2 | 111 |
| NUKAGE3 | 70 |
| SUPPORT3 | 47 |
| GRAY1 | 45 |
| FLOOR5_1 | 41 |
| BFALL2 | 40 |
| CEIL3_5 | 38 |
| FLOOR4_8 | 38 |
| METAL1 | 38 |
| F_SKY1 | 32 |
| SFALL1 | 28 |
| BROWNHUG | 27 |
| REDWALL | 22 |
| COMPWERD | 20 |
| DOORTRAK | 20 |
| FLAT23 | 19 |
| NUKE24 | 19 |
| DOORBLU | 18 |
| DOORSTOP | 16 |
| DOORYEL | 16 |
| RROCK09 | 15 |
| STEP1 | 14 |
| FLAT19 | 12 |
| METAL | 12 |
| MFLR8_2 | 12 |
| FLAT20 | 11 |
| FLAT1 | 10 |
| LITE5 | 10 |
| MIDBARS3 | 10 |
| SFALL2 | 9 |
| TEKGREN2 | 9 |
| LITE3 | 8 |
| SLIME02 | 8 |
| CEIL5_1 | 7 |
| GRASS1 | 7 |
| LAVA4 | 6 |
| TEKWALL4 | 6 |
| DOORRED | 4 |
| MIDBARS1 | 4 |
| MODWALL3 | 4 |
| SPCDOOR1 | 4 |
| COMPTALL | 3 |
| EXITDOOR | 3 |
| GATE3 | 3 |
| STARGR1 | 3 |
| SW1EXIT | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR3 | 2 |
| COMPSTA1 | 2 |
| SPCDOOR2 | 2 |
| SW1COMP | 2 |
| TEKGREN1 | 2 |
| BLOOD1 | 1 |
| COMPBLUE | 1 |
| COMPSTA2 | 1 |
| CONS1_1 | 1 |
| CRATOP1 | 1 |
| GATE4 | 1 |
| SLIME01 | 1 |
| SLIME03 | 1 |
| SW1GARG | 1 |
| SW1STRTN | 1 |
| TEKWALL6 | 1 |
| TLITE6_4 | 1 |
