doom vanilla_or_boom 154 monsters 141 items 2 image(s)

AI Analysis

MAP04 features a techbase-style environment with extensive use of metal and tech textures. The layout is moderately sized and primarily linear, with a notable density of 331 things including a balanced mix of enemies and resources. Combat is moderate in intensity, with diverse enemy types and adequate ammo and health supplies suitable for typical UV play, supporting steady progression without overwhelming traps or heavy key hunts.

Tags
linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysred
Secret Exitno
Things331
Linedefs1906
Sidedefs3103
Vertices1872
Sectors161
Segs3474
SSectors1124
Nodes1123
UV monsters154
HMP monsters114
HTR monsters60
UV items139
HMP items140
HTR items139
shotgun_guy40
demon32
chaingun_guy30
imp22
zombieman13
lost_soul12
arachnotron4
spectre1
health_bonus60
rocket20
stimpack17
shells15
medikit10
shotgun7
shell_box5
rocket_launcher2
blue_armor1
chaingun1
computer_area_map1
invisibility1
super_shotgun1
METAL601
TEKGREN2172
STONE4141
TEKGREN595
BROWNGRN88
SUPPORT288
COMPSPAN79
SILVER168
BRONZE156
METAL148
METAL648
SHAWN248
STEP548
CEIL3_540
GRAY440
CEIL5_239
DEM1_539
FLAT1937
FLOOR4_836
FLAT2333
COMPTILE32
DOORTRAK30
SHAWN130
STARTAN228
STEP128
SUPPORT328
SILVER227
TEKGREN122
GRAY521
FLOOR7_119
LITE319
CRATOP218
FIREWALA18
COMPBLUE16
DOORSTOP16
BROWN9614
F_SKY114
STUCCO114
METAL713
PLAT113
TEKGREN313
LITE512
METAL512
SILVER312
TEKWALL212
TEKWALL411
TEKGREN410
TEKWALL610
COMPWERD9
BRONZE48
FLOOR0_18
LITEMET8
TEKLITE28
COMPUTE27
FLOOR0_27
FLAT206
LITEBLU46
SW1COMM6
TEKBRON16
TEKWALL16
COMP25
CEIL4_24
DOORRED4
SLIME154
TEKWALL54
BIGDOOR23
METAL23
TLITE6_53
TLITE6_63
BIGDOOR12
BIGDOOR42
CEMENT82
FLAT12
LITE42
LITEBLU22
LITEBLU32
LITERED2
STEP22
BIGDOOR31
BRONZE21
CEIL5_11
CEMENT11
CEMENT21
CEMENT41
CEMPOIS1
COMPTALL1
COMPUTE31
CRATOP11
FLAT141
FLAT21
FLAT31
FLAT5_31
MARBFAC21
SPCDOOR41
SW1BRNGN1
SW1MET21
TEKWALL31