doom vanilla_or_boom 111 monsters 90 items 2 image(s)
AI Analysis
Hole in the Sky is a single-map PWAD designed for DOOM II, featuring a medium-sized, complex level tailored primarily for 3+ player deathmatch but also offering challenging single-player gameplay. The map includes three independent keys, encouraging key-hunt progression with a moderately nonlinear layout. Combat involves balanced monster encounters suitable for Ultra Violence difficulty without cheats, with no extreme resource scarcity noted. The theme is classic DOOM II techbase with original textures, and the level includes the Halloween movie theme music for atmosphere. The wad is compatible with standard DOOM II engines and emphasizes both deathmatch and cooperative play, though co-op remains untested.
Tags
deathmatch_focusedkey_huntmedium_mapsmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Michael Novak |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 315 |
| Linedefs | 1180 |
| Sidedefs | 1700 |
| Vertices | 1024 |
| Sectors | 283 |
| Segs | 1849 |
| SSectors | 669 |
| Nodes | 668 |
| UV monsters | 111 |
| HMP monsters | 86 |
| HTR monsters | 82 |
| UV items | 90 |
| HMP items | 90 |
| HTR items | 90 |
| chaingun_guy | 66 |
| imp | 12 |
| spectre | 10 |
| shotgun_guy | 7 |
| zombieman | 7 |
| cacodemon | 4 |
| pain_elemental | 3 |
| baron | 1 |
| mancubus | 1 |
| health_bonus | 25 |
| armor_bonus | 9 |
| rocket | 9 |
| shell_box | 8 |
| rocket_box | 6 |
| stimpack | 5 |
| chaingun | 4 |
| ammo_box | 3 |
| bfg9000 | 2 |
| cell | 2 |
| medikit | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| shells | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| soulsphere | 1 |
| SLIME16 | 259 |
| BIGBRIK3 | 201 |
| ASHWALL3 | 122 |
| METAL2 | 106 |
| RROCK03 | 105 |
| SPACEW4 | 79 |
| STARBR2 | 72 |
| SHAWN2 | 71 |
| STEP6 | 52 |
| BRONZE4 | 48 |
| CEIL5_2 | 39 |
| DOORTRAK | 38 |
| STEP5 | 36 |
| PIPE1 | 35 |
| PIPE2 | 31 |
| RROCK11 | 31 |
| BROWN144 | 29 |
| GRAY4 | 29 |
| BLOOD1 | 19 |
| BRICK8 | 19 |
| BSTONE2 | 18 |
| DOORSTOP | 17 |
| GATE3 | 16 |
| METAL6 | 16 |
| METAL7 | 16 |
| F_SKY1 | 15 |
| RROCK15 | 13 |
| METAL5 | 12 |
| GRNLITE1 | 11 |
| GRNROCK | 11 |
| STARTAN2 | 11 |
| STARTAN3 | 11 |
| BIGBRIK1 | 10 |
| FLAT10 | 10 |
| MODWALL2 | 10 |
| TEKGREN2 | 10 |
| BFALL1 | 9 |
| FLOOR7_1 | 9 |
| BIGDOOR2 | 8 |
| BRICK3 | 8 |
| LITE5 | 8 |
| STONE6 | 8 |
| BRICK4 | 7 |
| FLOOR0_1 | 7 |
| ZIMMER3 | 7 |
| METAL | 6 |
| MIDBARS3 | 6 |
| TEKGREN5 | 6 |
| RROCK12 | 5 |
| STEP2 | 5 |
| ZIMMER4 | 5 |
| GATE1 | 4 |
| METAL3 | 4 |
| METAL4 | 4 |
| SPCDOOR1 | 4 |
| STONE7 | 4 |
| TEKGREN3 | 4 |
| CEIL1_2 | 3 |
| CRATOP1 | 3 |
| STEP4 | 3 |
| BRNSMAL1 | 2 |
| BRNSMAL2 | 2 |
| BROWNHUG | 2 |
| BSTONE3 | 2 |
| CEIL4_1 | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORYEL | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| SPCDOOR4 | 2 |
| TEKGREN1 | 2 |
| TEKGREN4 | 2 |
| TLITE6_5 | 2 |
| BIGDOOR5 | 1 |
| BIGDOOR6 | 1 |
| DOOR1 | 1 |
| FLAT18 | 1 |
| FLOOR0_3 | 1 |
| SHAWN1 | 1 |
| SW1EXIT | 1 |
| SW1MET2 | 1 |
