doom vanilla_or_boom 8 monsters 30 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed for DOOM2 with a compact, single-room layout. It features a small monster count exclusively of revenants positioned in all four corners, creating focused projectile threats. The map balances limited ammo and health pickups with strategic weapon placements accessible via lifts, emphasizing positional play. Textures blend wood, metal, and stone with notable lighting contrasts to enhance atmosphere. The map uses teleportation but no keys or secret exits, supporting vanilla or Boom-compatible engines. Overall, it offers a tight, arena-style combat experience tailored for multiplayer deathmatch.

Tags
ammo_tightarenadeathmatchlinearmedium_mapsprojectile_threatrevenantssingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)David Merrill
Teleportsyes
Keys
Secret Exitno
Things48
Linedefs238
Sidedefs414
Vertices228
Sectors52
Segs445
SSectors168
Nodes167
UV monsters8
HMP monsters8
HTR monsters8
UV items30
HMP items30
HTR items30
revenant8
armor_bonus5
health_bonus5
stimpack4
shotgun3
ammo_clip2
shells2
ammo_box1
berserk1
chaingun1
chainsaw1
invisibility1
light_amp_goggles1
rocket_launcher1
shell_box1
super_shotgun1
WOODMET1201
FLAT5_252
FLAT5_148
STONE712
BIGDOOR68
DOORTRAK8
BFALL14
PANEL44
BLOOD13
REDWALL2
SW1WDMET2
SW2WDMET2
BLOOD31
EXITSIGN1

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