AI Analysis
This WAD contains a single deathmatch map designed for DOOM2 with a compact, single-room layout. It features a small monster count exclusively of revenants positioned in all four corners, creating focused projectile threats. The map balances limited ammo and health pickups with strategic weapon placements accessible via lifts, emphasizing positional play. Textures blend wood, metal, and stone with notable lighting contrasts to enhance atmosphere. The map uses teleportation but no keys or secret exits, supporting vanilla or Boom-compatible engines. Overall, it offers a tight, arena-style combat experience tailored for multiplayer deathmatch.
Tags
ammo_tightarenadeathmatchlinearmedium_mapsprojectile_threatrevenantssingle_mapvanilla_compatible