AI Analysis
Circlus is a single-map WAD designed for DOOM II featuring a compact, circular layout with limited space and several trap elements. The map hosts a modest monster count including a cyberdemon boss, barons, and a mix of hitscanners and projectile enemies, creating a challenging but manageable combat experience. Resources such as ammo and health are moderately available, supporting sustained combat without extreme scarcity. The environment uses a variety of textures blending techbase and industrial themes with some rocky and marble accents. The progression is straightforward and linear, focusing on close-quarters encounters and trap navigation. The WAD is vanilla compatible and intended for deathmatch play, though it does not support cooperative modes or difficulty settings.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Edwin |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 73 |
| Linedefs | 433 |
| Sidedefs | 600 |
| Vertices | 377 |
| Sectors | 79 |
| Segs | 639 |
| SSectors | 188 |
| Nodes | 187 |
| UV monsters | 16 |
| HMP monsters | 16 |
| HTR monsters | 16 |
| UV items | 47 |
| HMP items | 47 |
| HTR items | 47 |
| imp | 5 |
| shotgun_guy | 3 |
| zombieman | 3 |
| baron | 2 |
| chaingun_guy | 2 |
| cyberdemon | 1 |
| ammo_clip | 15 |
| shells | 9 |
| rocket | 4 |
| medikit | 3 |
| invisibility | 2 |
| light_amp_goggles | 2 |
| ammo_box | 1 |
| berserk | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| GRAY7 | 159 |
| STARTAN2 | 74 |
| FLAT18 | 50 |
| FLOOR0_3 | 43 |
| MARBGRAY | 30 |
| MARBLE1 | 28 |
| GRAY4 | 25 |
| STARTAN3 | 23 |
| FLAT2 | 22 |
| FLOOR4_8 | 21 |
| SHAWN3 | 20 |
| MARBLE3 | 14 |
| METAL1 | 10 |
| BIGBRIK2 | 9 |
| SUPPORT3 | 9 |
| BIGBRIK1 | 6 |
| COMPWERD | 6 |
| BIGDOOR2 | 4 |
| FIRELAV2 | 4 |
| FLAT5_8 | 4 |
| ROCKRED1 | 4 |
| BRICK11 | 3 |
| COMPTALL | 3 |
| FLAT20 | 3 |
| SHAWN2 | 3 |
| TLITE6_5 | 3 |
| TLITE6_6 | 3 |
| BIGDOOR3 | 2 |
| BIGDOOR4 | 2 |
| CEIL4_3 | 2 |
| FLAT14 | 2 |
| GATE3 | 2 |
| STARGR1 | 2 |
| SW1GRAY | 2 |
| TEKBRON2 | 2 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| FLAT5_6 | 1 |
| FLOOR5_1 | 1 |
| LAVA1 | 1 |
| MARBFAC3 | 1 |
| MARBFACE | 1 |
| PLAT1 | 1 |
| SW1BLUE | 1 |
| SW1GRAY1 | 1 |
