doom vanilla_or_boom 55 monsters 123 items 2 image(s)

AI Analysis

This WAD contains a single, somewhat small but challenging map set in a demonic castle or temple environment. It features a dense layout with 314 monsters, emphasizing a tough combat experience without jumping mechanics. The map uses a mix of hellish and stone textures, with a focus on Doom 2 compatibility and Boom engine features. Resource balance is tight, requiring careful play, and the progression is linear with no multiplayer or deathmatch support. The design pays tribute to a favorite Doom monster and avoids vanilla compatibility due to advanced Boom features.

Tags
boom_compatibledoom2hardhelllinearsingleplayersmall_maps

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Jodwin
Teleportsyes
Keysblue_skull, red_skull
Secret Exitno
Things314
Linedefs2301
Sidedefs3551
Vertices2469
Sectors384
Segs4014
SSectors1377
Nodes1376
UV monsters55
HMP monsters55
HTR monsters50
UV items120
HMP items118
HTR items116
archvile55
shells41
health_bonus40
rocket_box7
medikit6
ammo_clip5
rocket5
shell_box4
ammo_box2
chaingun2
green_armor2
stimpack2
super_shotgun2
backpack1
megasphere1
rocket_launcher1
shotgun1
soulsphere1
GSTONE1467
MARBLOD1367
METAL299
MIDBRN1228
DEM1_5196
RROCK10136
CEIL5_2133
TANROCK5118
F_SKY1104
BSTONE2101
ASHWALL299
MIDGRATE88
STONE687
RROCK0982
BSTONE153
CEIL1_253
BRICK648
MARBGRAY46
LITE540
PANBOOK33
PANBORD224
DOORTRAK20
SUPPORT318
BRICK716
BIGDOOR514
BRICK814
GSTFONT112
GSTSATYR12
ASHWALL411
DOORBLU210
FLOOR7_110
RROCK0310
STEP610
PANBORD19
RROCK119
BIGDOOR68
FLOOR5_48
PANCASE28
GSTLION7
GSTONE27
SP_DUDE17
SW1GSTON7
BLOOD16
FLAT5_36
MARBFAC26
WOODMET16
MARBFACE5
BRICK14
GSTGARG4
PANCASE14
CEIL5_13
PANBLUE3
SP_DUDE43
SP_DUDE53
BIGDOOR72
DEM1_62
DOORRED22
FWATER12
LITE32
MARBFAC42
BROWN961
DEM1_11
DEM1_21
DEM1_31
DEM1_41
GATE21
GATE31
LAVA11
PANBLACK1
RROCK191
SP_DUDE21
SW1LION1
SW1WDMET1

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