doom vanilla_or_boom 0 monsters 36 items 2 image(s)
AI Analysis
This WAD contains a single map designed for Doom 2 with no monsters present, focusing on a combat-free or duel-style environment. The map features a moderate number of items including a full arsenal of weapons and ample ammo, suggesting a resource-rich setup. Textures indicate a mixed theme with brown bricks, metal doors, lava, and sky textures, implying a blend of industrial and hellish elements. The layout is linear without keys or teleportation, compatible with vanilla or Boom engines. The overall experience is non-combative, likely intended for 1-on-1 dueling or exploration.
Tags
ammo_plentifuleasylinearmixed_themenoncombatsingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | ManoLO666 |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 74 |
| Linedefs | 787 |
| Sidedefs | 1503 |
| Vertices | 873 |
| Sectors | 167 |
| Segs | 1731 |
| SSectors | 512 |
| Nodes | 511 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 36 |
| HMP items | 36 |
| HTR items | 36 |
No per-type monster breakdown available.
| super_shotgun | 8 |
| ammo_clip | 6 |
| rocket | 5 |
| stimpack | 5 |
| medikit | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| CEIL5_2 | 216 |
| BRICK6 | 188 |
| DOORRED | 108 |
| LITEBLU1 | 108 |
| DOORSTOP | 77 |
| DBRAIN1 | 76 |
| ASHWALL2 | 71 |
| SHAWN2 | 54 |
| LITE5 | 53 |
| F_SKY1 | 50 |
| WOOD9 | 46 |
| FLAT1 | 31 |
| SPACEW4 | 29 |
| SLIME09 | 28 |
| BLAKWAL1 | 20 |
| STEPLAD1 | 12 |
| LAVA1 | 7 |
| DOORTRAK | 6 |
| WOODMET1 | 6 |
| SW1WDMET | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR5 | 2 |
| BROWN96 | 2 |
| EXITDOOR | 2 |
| FLOOR5_4 | 2 |
| MARBFAC3 | 1 |
| SW2STON2 | 1 |
