doom vanilla_or_boom 0 monsters 21 items 2 image(s)
AI Analysis
Death Pit is a single-map deathmatch WAD designed for the DOOM2 engine, featuring one compact arena map (MAP01) with no monsters. The level offers a balanced arsenal including BFG9000, super shotgun, plasma rifle, and rocket launcher, with sufficient ammo supplies to support extended combat. The environment uses a mix of stone and metal textures with aligned surfaces, emphasizing straightforward, arena-style gameplay without keys, secrets, or teleportation. The map is small-scale and focused purely on player-versus-player combat, compatible with vanilla and Boom-compatible ports. No new graphics, sounds, or music are introduced, maintaining a classic DOOM2 deathmatch feel.
Tags
ammo_plentifularenabalanced_weaponsdeathmatchno_monstersshort_mapssingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Voodoo Master |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 33 |
| Linedefs | 92 |
| Sidedefs | 144 |
| Vertices | 106 |
| Sectors | 13 |
| Segs | 167 |
| SSectors | 68 |
| Nodes | 67 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 21 |
| HMP items | 21 |
| HTR items | 21 |
No per-type monster breakdown available.
| shell_box | 8 |
| cell_pack | 4 |
| rocket_box | 4 |
| bfg9000 | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| STONE2 | 66 |
| STONE | 23 |
| CEIL3_5 | 12 |
| FLAT5_4 | 7 |
| CEIL5_1 | 5 |
| LITE3 | 4 |
| METAL | 4 |
| EXITSIGN | 2 |
| CEIL1_2 | 1 |
| FLAT2 | 1 |
| SW1GRAY | 1 |
