doom vanilla_or_boom 52 monsters 64 items 2 image(s)

AI Analysis

This WAD contains a single map recreating a residential and playground area with added hostile monsters. The map features a moderate monster count including two bosses (Cyberdemon and Spider Mastermind) and a mix of hitscanners and projectile enemies, suggesting a challenging combat experience. Resources are moderately distributed with ample ammo pickups and health kits, supporting sustained combat. The environment uses mostly brown and rocky textures with some industrial doors, evoking a mixed theme leaning towards natural and residential settings. The layout appears linear without teleportation or complex key hunts. It is designed for DOOM2 and compatible with vanilla DOOM format.

Tags
ammo_plentifulboss_encounterslinearmixed_thememoderatesingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)George Williams
Teleportsno
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things172
Linedefs581
Sidedefs862
Vertices467
Sectors141
Segs887
SSectors214
Nodes213
UV monsters52
HMP monsters52
HTR monsters52
UV items64
HMP items64
HTR items64
imp20
demon8
lost_soul4
pain_elemental3
zombieman3
baron2
chaingun_guy2
shotgun_guy2
arachnotron1
archvile1
cacodemon1
cyberdemon1
mancubus1
revenant1
spectre1
spider_mastermind1
medikit19
shell_box13
rocket_box12
cell_pack7
shotgun4
ammo_box2
rocket_launcher2
chainsaw1
green_armor1
plasma_rifle1
shells1
super_shotgun1
DEM1_596
RROCK0396
MARBGRAY84
DOORTRAK70
BIGBRIK264
GSTONE146
RROCK0145
LAVA444
BIGDOOR742
SKY133
MARBFAC420
BROWN966
SPCDOOR34
DOORBLU22
DOORRED22
DOORYEL2
DOORYEL22
GRASS11
SW2STONE1

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