doom vanilla_or_boom 62 monsters 11 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 62 monsters dominated by hitscanners such as shotgunners and imps, with a few barons adding moderate threat. The layout includes key hunts with blue, red, and yellow keys, teleport usage, and a secret exit, suggesting a somewhat nonlinear progression. Resources are limited, with only 11 items including a few ammo boxes and key weapons like the chaingun and rocket launcher. The environment is techbase-themed, using numerous computer and metal textures, consistent with the TNT IWAD style. The difficulty is moderate to hard, compatible with vanilla or Boom engines, and designed for DOOM2.
Tags
ammo_tightboom_compatiblehitscanner_heavykey_huntmedium_mapsmoderatetechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | yes |
| Things | 92 |
| Linedefs | 627 |
| Sidedefs | 826 |
| Vertices | 536 |
| Sectors | 124 |
| Segs | 865 |
| SSectors | 323 |
| Nodes | 322 |
| UV monsters | 62 |
| HMP monsters | 41 |
| HTR monsters | 41 |
| UV items | 11 |
| HMP items | 11 |
| HTR items | 11 |
| shotgun_guy | 24 |
| zombieman | 24 |
| imp | 12 |
| baron | 2 |
| rocket_box | 4 |
| ammo_box | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| STARTAN3 | 196 |
| FLOOR4_8 | 76 |
| CEIL3_5 | 72 |
| REDWALL | 44 |
| STEP4 | 41 |
| COMP2 | 39 |
| TEKWALL5 | 30 |
| COMPOHSO | 26 |
| CEIL3_6 | 25 |
| PLANET1 | 25 |
| COMPTALL | 24 |
| SUPPORT3 | 24 |
| STARGR2 | 23 |
| STONE3 | 22 |
| COMPSTA1 | 21 |
| FLOOR1_1 | 20 |
| SUPPORT2 | 20 |
| COMPBLUE | 13 |
| STARBR2 | 11 |
| CEIL4_3 | 10 |
| DOORTRAK | 10 |
| COMPWERD | 9 |
| LITE3 | 8 |
| CONS1_1 | 7 |
| DOOR1 | 7 |
| STARG2 | 7 |
| STEP1 | 7 |
| DOORBLU | 6 |
| DOORYEL | 6 |
| FLOOR4_6 | 6 |
| STONE | 6 |
| CEMENT1 | 5 |
| DOOR3 | 5 |
| GSTONE2 | 5 |
| REDWALL1 | 5 |
| STARG3 | 5 |
| COMPUTE1 | 4 |
| DOORRED | 4 |
| FLOOR1_7 | 4 |
| FLOOR4_1 | 4 |
| GRAY5 | 4 |
| LITE4 | 4 |
| STONE2 | 4 |
| BIGDOOR4 | 3 |
| GRAY2 | 3 |
| GRAYBIG | 3 |
| STARTAN1 | 3 |
| STEP3 | 3 |
| TLITE6_5 | 3 |
| CEIL3_4 | 2 |
| CEIL4_2 | 2 |
| COMP01 | 2 |
| COMPSTA2 | 2 |
| DOORSTOP | 2 |
| GRAY1 | 2 |
| LITE5 | 2 |
| STARTAN2 | 2 |
| SW1EXIT | 2 |
| TLITE6_6 | 2 |
| BIGDOOR1 | 1 |
| BRNSMALC | 1 |
| CEIL1_2 | 1 |
| CEIL1_3 | 1 |
| COMPUTE2 | 1 |
| COMPUTE3 | 1 |
| CONS1_7 | 1 |
| EXITDOOR | 1 |
| F_SKY1 | 1 |
| GRAY7 | 1 |
| GRAYDANG | 1 |
| GSTONE1 | 1 |
| LITE96 | 1 |
| LITEMET | 1 |
| STARG1 | 1 |
| TLITE6_1 | 1 |
| TLITE6_4 | 1 |
