doom vanilla_or_boom 8 monsters 8 items 2 image(s)
AI Analysis
This WAD contains a single small map designed exclusively for fast-paced deathmatch gameplay. It features a minimal monster presence limited to eight imps, emphasizing projectile combat without hitscanners or bosses. The map includes all standard weapons except the BFG, requiring players to move around to acquire them, with scarce ammo pickups. The environment uses simple gray and gate textures with a sky ceiling, suggesting a compact, straightforward arena. Teleports are present, but there are no keys or secret exits, supporting a linear, arena-style flow. It is compatible with DOOM2 and runs on vanilla or Boom-compatible engines.
Tags
ammo_tightdeathmatchlinearprojectile_focusedshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 28 |
| Linedefs | 38 |
| Sidedefs | 70 |
| Vertices | 70 |
| Sectors | 9 |
| Segs | 102 |
| SSectors | 33 |
| Nodes | 32 |
| UV monsters | 8 |
| HMP monsters | 8 |
| HTR monsters | 8 |
| UV items | 8 |
| HMP items | 8 |
| HTR items | 8 |
| imp | 8 |
| super_shotgun | 4 |
| chaingun | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| GRAY5 | 32 |
| F_SKY1 | 9 |
| FLAT3 | 8 |
| GRAY1 | 5 |
| GATE3 | 1 |
| SW1GRAY | 1 |
