doom vanilla_or_boom 30 monsters 9 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 41 sectors and 30 monsters dominated by imps and barons of Hell, with a few revenants and chaingunners. Combat emphasizes projectile threats with minimal hitscanners, supported by limited ammo and health pickups, including a super shotgun and blue armor. The environment uses mostly industrial and metal textures with some lava and slime flats, and the map includes a red key but no teleportation or secret exit, suggesting a straightforward, key-driven progression. Designed for DOOM2 with vanilla or Boom compatibility, it requires a DEHACKED patch to adjust difficulty, indicating a challenging experience compared to the original game.
Tags
ammo_tighthardindustrialkey_huntmedium_mapsprojectile_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | red |
| Secret Exit | no |
| Things | 41 |
| Linedefs | 189 |
| Sidedefs | 332 |
| Vertices | 215 |
| Sectors | 41 |
| Segs | 357 |
| SSectors | 143 |
| Nodes | 142 |
| UV monsters | 30 |
| HMP monsters | 30 |
| HTR monsters | 30 |
| UV items | 9 |
| HMP items | 9 |
| HTR items | 9 |
| imp | 18 |
| baron | 6 |
| chaingun_guy | 3 |
| revenant | 3 |
| medikit | 5 |
| shell_box | 2 |
| blue_armor | 1 |
| super_shotgun | 1 |
| METAL2 | 139 |
| GRAY4 | 47 |
| FLAT18 | 41 |
| SLIME16 | 35 |
| FLOOR0_3 | 4 |
| BIGDOOR2 | 2 |
| LAVA1 | 2 |
| SW1BRCOM | 1 |
