AI Analysis
This WAD contains a single medium-sized map featuring 41 sectors and 30 monsters dominated by imps and barons of Hell, with a few revenants and chaingunners. Combat emphasizes projectile threats with minimal hitscanners, supported by limited ammo and health pickups, including a super shotgun and blue armor. The environment uses mostly industrial and metal textures with some lava and slime flats, and the map includes a red key but no teleportation or secret exit, suggesting a straightforward, key-driven progression. Designed for DOOM2 with vanilla or Boom compatibility, it requires a DEHACKED patch to adjust difficulty, indicating a challenging experience compared to the original game.
Tags
ammo_tighthardindustrialkey_huntmedium_mapsprojectile_heavyvanilla_compatible