doom vanilla_or_boom 240 monsters 142 items 2 image(s)

AI Analysis

This WAD contains a single Doom II map set in a radio telescope facility under siege by monsters. The level features a moderate monster presence typical of Doom II, with no indication of extreme difficulty or boss encounters. Resources appear balanced, with some new textures and flats adding visual variety, including garish Berber-style carpeting. The map progression is likely linear, focusing on a contained environment with a sci-fi/techbase theme. It requires Doom II or compatible engines and is designed for single-player and multiplayer modes, including deathmatch starts. No custom sounds or music are included.

Tags
doom2linearmoderatesingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Harry S. Gunderson
Teleportsyes
Keys
Secret Exitno
Things476
Linedefs3749
Sidedefs6094
Vertices3776
Sectors185
Segs6979
SSectors2999
Nodes2998
UV monsters240
HMP monsters240
HTR monsters240
UV items142
HMP items142
HTR items142
imp72
chaingun_guy36
demon36
shotgun_guy36
zombieman36
cacodemon12
pain_elemental12
medikit36
shells36
ammo_box24
stimpack24
shell_box12
shotgun10
COMPSPAN1473
GRAY1506
ZIMMER7270
METAL264
MIDBARS3240
LITE3228
ICKWALL3216
SILVER1180
CEIL5_1151
WOOD10146
ICKWALL2144
STONE4144
BLAKWAL132
BRICK10126
GSTVINE2102
GRAY296
ASHWALL290
METAL290
TEKWALL184
SFALL172
DOORSTOP48
FIREBLU248
DOORTRAK36
METAL336
ROCK236
CEIL5_232
SW1GRAY130
SW1SLAD30
COMPTALL24
FLAT1824
FLAT1718
FLAT1916
CEIL_BLK12
DBRAIN112
FLAT1412
FLOOR6_112
RROCK1912
STEPTOP12
FWATER19
FLAT6_28
FLAT6_38
FLAT6_48
FLAT6_58
FLAT6_78
FLAT6_88
COMPSTA26
DOORRED6
FLAT96
GRAYPOIS6
SW1LION6
SW1SATYR6
SW1TEK6
FLAT5_43
GRASS23
SLIME133
FLAT102
FLAT232
FLAT31
FLAT6_91
MFLR8_41
RROCK091
SLIME011

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