doom vanilla_or_boom 25 monsters 57 items 2 image(s)

AI Analysis

This WAD contains a single map, MAP24, converted from the PlayStation Doom version's map57. It features a modest scale with about 300 linedefs and relatively simple sector heights, emphasizing a fun and straightforward gameplay experience. The monster profile is balanced without excessive difficulty spikes, avoiding overwhelming encounters like numerous cyberdemons. The environment showcases a unique marsh-themed setting with new metal switch textures and custom music from E1M7, supporting single-player, co-op, and deathmatch modes. The map progression is linear and compatible with Boom-engine ports and Doom 2 IWAD, designed for smooth play in PRBoom or Eternity. Resources and combat are balanced for enjoyable play rather than challenge-heavy scenarios.

Tags
ammo_plentifulboom_compatibledoom2_iwadgenerous_healthlinearmedium_mapsmoderatesingle_maptechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Samuel Villarreal, Midway INC.
Teleportsyes
Keys
Secret Exitno
Things155
Linedefs397
Sidedefs551
Vertices435
Sectors48
Segs643
SSectors245
Nodes244
UV monsters25
HMP monsters23
HTR monsters8
UV items57
HMP items57
HTR items57
imp16
arachnotron6
hell_knight2
cyberdemon1
medikit9
rocket8
rocket_box8
shell_box6
cell_pack5
ammo_box2
cell2
plasma_rifle2
rocket_launcher2
backpack1
bfg90001
blue_armor1
chaingun1
chainsaw1
computer_area_map1
green_armor1
light_amp_goggles1
megasphere1
shells1
shotgun1
soulsphere1
super_shotgun1
STONE480
BSTONE269
BIGBRIK152
ASHWALL449
WOOD146
WOOD344
MFLR8_230
ZIMMER528
ROCK125
F_SKY120
RROCK1917
RROCK1312
SUPPORT312
STONE510
FLAT5_19
SW1BLUE9
CRACKLE47
MIDGRATE6
STONE65
DOORTRAK4
GATE34
METAL63
DOORSTOP2
EXITDOOR2
EXITSIGN2
FWATER12
CRATOP11
MFLR8_41

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