AI Analysis
This WAD contains a single map, MAP24, converted from the PlayStation Doom version's map57. It features a modest scale with about 300 linedefs and relatively simple sector heights, emphasizing a fun and straightforward gameplay experience. The monster profile is balanced without excessive difficulty spikes, avoiding overwhelming encounters like numerous cyberdemons. The environment showcases a unique marsh-themed setting with new metal switch textures and custom music from E1M7, supporting single-player, co-op, and deathmatch modes. The map progression is linear and compatible with Boom-engine ports and Doom 2 IWAD, designed for smooth play in PRBoom or Eternity. Resources and combat are balanced for enjoyable play rather than challenge-heavy scenarios.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Samuel Villarreal, Midway INC. |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 155 |
| Linedefs | 397 |
| Sidedefs | 551 |
| Vertices | 435 |
| Sectors | 48 |
| Segs | 643 |
| SSectors | 245 |
| Nodes | 244 |
| UV monsters | 25 |
| HMP monsters | 23 |
| HTR monsters | 8 |
| UV items | 57 |
| HMP items | 57 |
| HTR items | 57 |
| imp | 16 |
| arachnotron | 6 |
| hell_knight | 2 |
| cyberdemon | 1 |
| medikit | 9 |
| rocket | 8 |
| rocket_box | 8 |
| shell_box | 6 |
| cell_pack | 5 |
| ammo_box | 2 |
| cell | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| shells | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| STONE4 | 80 |
| BSTONE2 | 69 |
| BIGBRIK1 | 52 |
| ASHWALL4 | 49 |
| WOOD1 | 46 |
| WOOD3 | 44 |
| MFLR8_2 | 30 |
| ZIMMER5 | 28 |
| ROCK1 | 25 |
| F_SKY1 | 20 |
| RROCK19 | 17 |
| RROCK13 | 12 |
| SUPPORT3 | 12 |
| STONE5 | 10 |
| FLAT5_1 | 9 |
| SW1BLUE | 9 |
| CRACKLE4 | 7 |
| MIDGRATE | 6 |
| STONE6 | 5 |
| DOORTRAK | 4 |
| GATE3 | 4 |
| METAL6 | 3 |
| DOORSTOP | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FWATER1 | 2 |
| CRATOP1 | 1 |
| MFLR8_4 | 1 |
