doom vanilla_or_boom 17 monsters 184 items 2 image(s)
AI Analysis
A compact Doom II deathmatch-style map with a tech/industrial base look mixed with hellish rock, lava, and nukage accents. Combat is mostly setpiece/arena-oriented with teleports and a few high-tier threats, including both a Cyberdemon and a Spider Mastermind. For UV, difficulty is moderate overall due to low monster count but spikes around the boss monsters; resources are very generous with lots of ammo, armor, and multiple powerful weapons (including BFG and plasma). Progression is straightforward with no keys, leaning on teleport movement and quick engagements.
Tags
ammo_plentifularena_fightsbfg_availableboss_encounterchainsaw_focusgenerous_healthhellmixed_themesmalltechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 214 |
| Linedefs | 387 |
| Sidedefs | 478 |
| Vertices | 385 |
| Sectors | 61 |
| Segs | 538 |
| SSectors | 216 |
| Nodes | 215 |
| UV monsters | 16 |
| HMP monsters | 16 |
| HTR monsters | 15 |
| UV items | 184 |
| HMP items | 184 |
| HTR items | 174 |
| lost_soul | 4 |
| demon | 3 |
| baron | 2 |
| cacodemon | 2 |
| imp | 2 |
| spectre | 2 |
| cyberdemon | 1 |
| spider_mastermind | 1 |
| shell_box | 36 |
| health_bonus | 33 |
| ammo_box | 31 |
| rocket_box | 25 |
| blue_armor | 17 |
| cell_pack | 12 |
| medikit | 10 |
| invisibility | 5 |
| chainsaw | 4 |
| armor_bonus | 3 |
| rocket_launcher | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| plasma_rifle | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| ROCKRED3 | 68 |
| NUKEDGE1 | 56 |
| BROWN144 | 52 |
| BRNSMALC | 44 |
| COMPBLUE | 38 |
| GRAY4 | 29 |
| PIPE4 | 25 |
| STARTAN3 | 24 |
| MIDGRATE | 22 |
| MARBLE2 | 19 |
| FIRELAV3 | 18 |
| SP_FACE1 | 18 |
| GRAYVINE | 16 |
| FLAT5_6 | 15 |
| FLAT18 | 12 |
| SHAWN2 | 12 |
| FLAT2 | 11 |
| SLADSKUL | 11 |
| LITE5 | 10 |
| STEP2 | 10 |
| GSTVINE2 | 9 |
| COMPTALL | 8 |
| FLOOR0_3 | 8 |
| BIGDOOR2 | 7 |
| LAVA2 | 6 |
| MARBLE1 | 6 |
| ROCKRED1 | 6 |
| ROCKRED2 | 6 |
| ASHWALL2 | 5 |
| FLOOR3_3 | 5 |
| FLOOR6_1 | 5 |
| ICKWALL2 | 5 |
| NUKAGE2 | 5 |
| AASHITTY | 4 |
| CEIL3_5 | 4 |
| FLOOR4_8 | 4 |
| FLOOR7_2 | 4 |
| NUKAGE3 | 4 |
| SFLR6_1 | 4 |
| BIGDOOR3 | 3 |
| FIRELAVA | 3 |
| FLAT1_2 | 3 |
| FLAT1_3 | 3 |
| FLAT22 | 3 |
| FLOOR1_1 | 3 |
| FLOOR5_4 | 3 |
| FIREBLU1 | 2 |
| FLOOR5_3 | 2 |
| LAVA4 | 2 |
| TLITE6_5 | 2 |
| EXITDOOR | 1 |
| FIRELAV2 | 1 |
| FLAT9 | 1 |
| FLOOR4_5 | 1 |
| MFLR8_2 | 1 |
| NUKAGE1 | 1 |
| NUKEPOIS | 1 |
| SKINFACE | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE2 | 1 |
| SP_DUDE5 | 1 |
| SW1GRAY | 1 |
