doom vanilla_or_boom 0 monsters 72 items 1 image(s)
AI Analysis
This WAD contains a single map with a compact layout featuring 33 sectors and 208 linedefs. It is devoid of monsters, focusing entirely on item collection with a full arsenal including BFG9000, plasma rifle, and super shotgun, alongside ample ammo and health pickups. The environment uses a mix of stone and metallic textures, suggesting a techbase or industrial theme. The map is linear with no keys or teleports, designed for vanilla or Boom-compatible engines under the DOOM2 IWAD. The absence of combat and presence of numerous weapons and power-ups indicate a non-traditional, exploration or puzzle-oriented experience rather than a combat challenge.
Tags
ammo_plentifuleasygenerous_healthlinearshort_mapstechbasevanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 77 |
| Linedefs | 208 |
| Sidedefs | 374 |
| Vertices | 182 |
| Sectors | 33 |
| Segs | 389 |
| SSectors | 169 |
| Nodes | 168 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 72 |
| HMP items | 72 |
| HTR items | 72 |
No per-type monster breakdown available.
| rocket | 16 |
| cell | 12 |
| shells | 12 |
| medikit | 10 |
| chainsaw | 4 |
| blue_armor | 2 |
| green_armor | 2 |
| rocket_box | 2 |
| shell_box | 2 |
| soulsphere | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| SHAWN2 | 298 |
| FLAT23 | 39 |
| FLOOR6_2 | 26 |
| GSTONE1 | 10 |
| SILVER1 | 4 |
| BLAKWAL1 | 2 |
| EXITSTON | 1 |
| F_SKY1 | 1 |
