doom vanilla_or_boom 0 monsters 0 items 2 image(s)

AI Analysis

An extremely small, minimalist Doom II techbase room built from a handful of sectors and simple boxy geometry. There are no monsters, weapons, ammo, or pickups, so gameplay is essentially non-combat exploration. With no keys, teleports, or secrets, progression is straightforward and the map plays more like a test/marker level than a full encounter.

Tags
boxy_geometrydoom2linearmicro_mapminimalistno_combatno_itemstechbasevanilla_compatiblevery_short

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things4
Linedefs8
Sidedefs8
Vertices8
Sectors2
Segs8
SSectors2
Nodes1
UV monsters0
HMP monsters0
HTR monsters0
UV items0
HMP items0
HTR items0
No per-type monster breakdown available.
No per-type item breakdown available.
ASHWALL24
ZIMMER44
CEIL5_22
FLAT202