doom vanilla_or_boom 47 monsters 101 items 2 image(s)
AI Analysis
THEEND.WAD is a single-map PWAD designed as a high-intensity blast-fest finale for Episode 3, emphasizing multiplayer monster combat. The map features 47 monsters including multiple bosses such as barons, cyberdemons, and spider masterminds, creating a very hard difficulty with heavy projectile and melee threats but no hitscanners. Resources are abundant with a large supply of ammo, health, and armor pickups, supporting sustained combat. The environment uses a mix of textures including marble, metal, stone, and lava, suggesting a hellish-industrial theme. The layout is linear with a key hunt element (yellow skull key) and no teleportation. It is compatible with vanilla Doom and Boom engines.
Tags
ammo_plentifulboom_compatibleboss_encountersgenerous_healthhellkey_huntlinearsingle_mapvanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | yellow_skull |
| Secret Exit | no |
| Things | 205 |
| Linedefs | 122 |
| Sidedefs | 152 |
| Vertices | 104 |
| Sectors | 29 |
| Segs | 164 |
| SSectors | 62 |
| Nodes | 61 |
| UV monsters | 47 |
| HMP monsters | 47 |
| HTR monsters | 47 |
| UV items | 101 |
| HMP items | 101 |
| HTR items | 101 |
| spectre | 14 |
| baron | 10 |
| cyberdemon | 9 |
| lost_soul | 5 |
| imp | 4 |
| cacodemon | 3 |
| spider_mastermind | 2 |
| medikit | 20 |
| rocket_box | 14 |
| cell_pack | 9 |
| armor_bonus | 8 |
| ammo_box | 6 |
| backpack | 6 |
| soulsphere | 6 |
| shell_box | 5 |
| blue_armor | 4 |
| shells | 4 |
| health_bonus | 3 |
| radiation_suit | 3 |
| berserk | 2 |
| invulnerability | 2 |
| cell | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| METAL | 24 |
| SKINFACE | 11 |
| DOORTRAK | 10 |
| STONE2 | 9 |
| BIGDOOR7 | 8 |
| BROWNHUG | 8 |
| GRAY4 | 8 |
| GSTGARG | 8 |
| FLOOR6_2 | 7 |
| GSTONE1 | 6 |
| MFLR8_3 | 6 |
| PANRED | 6 |
| FLAT1_3 | 5 |
| FLOOR7_1 | 5 |
| MFLR8_2 | 5 |
| STONE | 5 |
| DEM1_6 | 4 |
| F_SKY1 | 4 |
| MARBFAC3 | 4 |
| MARBLE2 | 4 |
| SP_ROCK1 | 4 |
| STARTAN3 | 4 |
| WOOD4 | 4 |
| CEIL4_2 | 3 |
| CEIL5_2 | 3 |
| MARBLE1 | 3 |
| FLAT14 | 2 |
| FLAT5_7 | 2 |
| GSTLION | 2 |
| MFLR8_4 | 2 |
| SKINSYMB | 2 |
| STONE3 | 2 |
| CEIL3_5 | 1 |
| FLAT5_5 | 1 |
| FLAT5_8 | 1 |
| FLAT9 | 1 |
| FLOOR4_8 | 1 |
| FWATER3 | 1 |
| LAVA2 | 1 |
| MFLR8_1 | 1 |
| NUKAGE2 | 1 |
| SPCDOOR3 | 1 |
| TLITE6_6 | 1 |
