hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single large map designed for the Hexen engine, featuring a complex layout with 225 sectors and extensive use of varied textures including ice, steel, forest, and sewer themes. Notably, the map has no monsters or items, indicating a non-combat or puzzle-focused experience without traditional gameplay threats. The map is linear without keys or teleportation mechanics, suggesting straightforward navigation. It is fully compatible with Hexen and does not rely on Doom or Boom engine features.
Tags
hexen_compatiblelarge_maplinearmixed_themenoncombatpuzzle_likesingle_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 324 |
| Linedefs | 912 |
| Sidedefs | 1436 |
| Vertices | 866 |
| Sectors | 225 |
| Segs | 1579 |
| SSectors | 592 |
| Nodes | 591 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| ICE02 | 345 |
| MONK02 | 206 |
| F_010 | 122 |
| F_022 | 102 |
| F_048 | 57 |
| SEWER01 | 55 |
| WASTE04 | 41 |
| F_082 | 38 |
| STEEL02 | 38 |
| FOREST02 | 36 |
| WASTE02 | 36 |
| X_012 | 34 |
| F_015 | 26 |
| F_018 | 20 |
| SW_EL1 | 17 |
| MONK07 | 16 |
| F_001 | 14 |
| F_038 | 13 |
| MOKK02 | 13 |
| WOOD02 | 13 |
| F_037 | 9 |
| X_009 | 6 |
| F_053 | 5 |
| GRAVE04 | 5 |
| STEEL07 | 4 |
| D_END2 | 2 |
| F_042 | 2 |
| GATE04 | 2 |
| F_020 | 1 |
| F_046 | 1 |
