AI Analysis
This WAD contains a single large and complex map featuring 488 things, 353 sectors, and a diverse set of textures blending stone, metal, and wood, suggesting a mixed theme with some ancient or industrial elements. The monster roster is heavy on mid- to high-tier demons including 12 cyberdemons, 9 archviles, and numerous hell knights and revenants, indicating a very hard difficulty with significant boss encounters and projectile threats. Resources are moderately balanced with plentiful medikits and armor bonuses but limited rocket and shell ammo, requiring careful ammo management. The map uses traditional key hunts with blue, red, yellow, and yellow skull keys and no teleportation, implying a linear progression style. It is designed for DOOM2 and is likely Boom compatible.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue, red, yellow, yellow_skull |
| Secret Exit | no |
| Things | 488 |
| Linedefs | 1775 |
| Sidedefs | 2555 |
| Vertices | 1913 |
| Sectors | 353 |
| Segs | 2975 |
| SSectors | 1073 |
| Nodes | 1072 |
| UV monsters | 160 |
| HMP monsters | 158 |
| HTR monsters | 140 |
| UV items | 159 |
| HMP items | 159 |
| HTR items | 157 |
| imp | 51 |
| demon | 34 |
| spectre | 15 |
| lost_soul | 14 |
| hell_knight | 13 |
| cyberdemon | 12 |
| archvile | 9 |
| revenant | 5 |
| baron | 4 |
| pain_elemental | 2 |
| cacodemon | 1 |
| medikit | 74 |
| armor_bonus | 24 |
| backpack | 19 |
| shell_box | 16 |
| rocket_box | 12 |
| shotgun | 10 |
| rocket_launcher | 2 |
| berserk | 1 |
| super_shotgun | 1 |
| STARTAN2 | 1070 |
| BIGBRIK2 | 235 |
| SUPPORT3 | 218 |
| BSTONE2 | 133 |
| FLOOR7_2 | 120 |
| MFLR8_4 | 117 |
| CEIL3_5 | 105 |
| FLAT5_2 | 101 |
| STONE6 | 101 |
| STONE4 | 99 |
| ASHWALL2 | 96 |
| BRONZE2 | 96 |
| WOOD1 | 89 |
| METAL2 | 72 |
| STONE5 | 60 |
| BRICK5 | 52 |
| GSTONE1 | 52 |
| FLOOR4_8 | 48 |
| MIDBARS1 | 41 |
| DOORRED2 | 36 |
| RROCK15 | 36 |
| SHAWN2 | 34 |
| DOORYEL2 | 32 |
| STEPLAD1 | 31 |
| FLOOR5_1 | 29 |
| STEP5 | 27 |
| STONE7 | 23 |
| NUKAGE2 | 22 |
| BROVINE2 | 20 |
| DOORTRAK | 20 |
| METAL6 | 20 |
| COMPBLUE | 18 |
| ICKWALL2 | 18 |
| TANROCK5 | 17 |
| BIGBRIK1 | 16 |
| CEIL1_1 | 15 |
| MFLR8_2 | 15 |
| FLOOR0_3 | 14 |
| RROCK16 | 14 |
| SW2ZIM | 12 |
| BRICK2 | 11 |
| FLAT18 | 11 |
| RROCK17 | 11 |
| BIGDOOR7 | 10 |
| F_SKY1 | 10 |
| STARTAN3 | 10 |
| BSTONE3 | 9 |
| BIGBRIK3 | 8 |
| BRICKLIT | 8 |
| RROCK04 | 8 |
| RROCK05 | 6 |
| WOODMET2 | 6 |
| MARBFAC3 | 5 |
| MARBFAC4 | 5 |
| MARBGRAY | 5 |
| ROCK1 | 5 |
| DOORBLU2 | 4 |
| FWATER3 | 4 |
| GRAY4 | 4 |
| GSTONE2 | 4 |
| RROCK02 | 4 |
| ZIMMER1 | 4 |
| CEIL1_3 | 3 |
| FLAT5_1 | 3 |
| SW1GARG | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR6 | 2 |
| FLAT5_6 | 2 |
| LAVA1 | 2 |
| METAL | 2 |
| NUKAGE3 | 2 |
| STEP1 | 2 |
| WOOD4 | 2 |
| FLAT1_3 | 1 |
| FLOOR6_2 | 1 |
| ROCK3 | 1 |
| RROCK01 | 1 |
| RROCK19 | 1 |
| SFALL4 | 1 |
| SW1LION | 1 |
| SW1ROCK | 1 |
| SW1SATYR | 1 |
| SW2GARG | 1 |
| SW2MARB | 1 |
| SW2ROCK | 1 |
| WOOD5 | 1 |
