hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single, challenging map set in an ancient mountain temple within a hellish environment. It features a high difficulty level on Ultra-Violence, with implemented difficulty settings to accommodate different player skills. The gameplay focuses on combat against demons and closing portals, with a resource balance that demands careful management. The map uses ZDoom engine features and is designed for Doom 2, incorporating new sounds, music, and graphics. Progression is linear, emphasizing combat and exploration within a hell-themed temple setting.
Tags
ammo_tightcombat_focuseddoom2hardhelllinearsingle_mapzdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jones Wilson |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 314 |
| Linedefs | 538 |
| Sidedefs | 859 |
| Vertices | 623 |
| Sectors | 29 |
| Segs | 1060 |
| SSectors | 442 |
| Nodes | 441 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| RROCK09 | 303 |
| MARBL | 141 |
| GSTONE1 | 79 |
| SOMEMONG | 31 |
| MARBLE2 | 24 |
| MARBLE4 | 23 |
| METAL | 20 |
| RROCK16 | 16 |
| F_SKY1 | 15 |
| FLOOR7_2 | 11 |
| TANROCK4 | 5 |
| BFALL1 | 4 |
| DEM1_5 | 4 |
| STARTAN1 | 4 |
| DEM1_6 | 3 |
| BLOOD1 | 2 |
| CEIL5_2 | 2 |
| BIGDOOR7 | 1 |
| MARBFAC2 | 1 |
| MARBFACE | 1 |
