Raw model (for completeness)
{
"meta": {
"id": "218987dc-517a-4600-8c04-386a8c2f3a00",
"sha1": "4939afd95da712f3cdeb88deab95ffdad60c260b",
"sha256": "0b29cb22f97bf2aa629d18f936ecac413fc69d0309167755be0367db03bb717e",
"title": "SWITCHAVEN!",
"authors": [
"Chris Shelton"
],
"filenames": [
"swhaven.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 19:19:27",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "SWITCHAVEN!",
"description": "Tricks and Traps with a vengeance! Trap your friends in the pen, or flip a switch to ruin their day. This level has several switches designed to cause trouble for other players. All traps are resetable and escapable so don't give up. Be the first one to get to the ultimate switch and you're set, won't be an easy trip though.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 19:19:27",
"file": {
"type": "PWAD",
"size": 209534,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4939afd95da712f3cdeb88deab95ffdad60c260b/4939afd95da712f3cdeb88deab95ffdad60c260b.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
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]
},
"analysis": {
"title": "SWITCHAVEN!",
"description": "SWITCHAVEN! is a single, large-scale deathmatch map designed for DOOM II with a strong focus on traps and switch-based mechanics. The level features 305 monsters and a complex layout with 377 sectors, emphasizing player interaction through resettable and escapable traps triggered by multiple switches. The environment blends techbase and industrial textures, with heavy use of brick and metal-themed walls. Combat is trap- and strategy-oriented rather than straightforward monster encounters, with no new graphics or sounds added. The progression is nonlinear, centered on controlling switches to hinder opponents. Resource balance and difficulty are tailored for multiplayer deathmatch rather than single-player play. The WAD is compatible with vanilla DOOM II engines.",
"authors": [
"Chris Shelton"
],
"tags": [
"deathmatch",
"hard",
"industrial",
"large_megawad",
"nonlinear",
"techbase",
"trap_focused",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : SWITCHAVEN!\nFilename : SWHAVEN.WAD\nAuthor : Chris Shelton\nEmail Address : backwash@intex.net\nMisc. Author Info : This is my first wad (attempt) don't laugh just send\n\t\t\t helpful e-mail.\n\nDescription : Tricks and Traps with a vengeance! Trap your friends\n\t\t\t in the pen, or flip a switch to ruin their day.\n This level has several switches designed to cause\n trouble for other players. All traps are resetable\n and escapable so don't give up. Be the first one to\n get to the ultimate switch and you're set, won't be an\n easy trip though.\n\nAdditional Credits to : All the IRC guys in #doom and CyberHelix@Octagon.\n================================================================\n\n* Play Information *\n\nGame : DOOM II\nEpisode and Level # : E1M1\nSingle Player : No\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Edmap 1.40\nKnown Bugs : Don't even think of runnin this through your wad\n\t\t\t checker.. talk about rigged! It works though I\n\t\t\t swear.\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com (hopefully)"
}
]
},
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{
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"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 1002,
"sidedefs": 3852,
"vertices": 1167,
"sectors": 377,
"segs": 2342,
"ssectors": 731,
"nodes": 730,
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"SW2BRCOM": 1,
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"RROCK09": 18,
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"FLOOR6_2": 7,
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"BRICK2": 339,
"BRICK10": 455,
"FLOOR7_2": 3,
"BRICK5": 40,
"NUKE24": 20,
"STARTAN2": 6210,
"GSTVINE2": 20,
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"FLAT4": 1,
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"SLIME01": 1,
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"SW1TEK": 14,
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"BFALL1": 37,
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"SUPPORT3": 3,
"SW1DIRT": 1,
"FLOOR4_6": 3,
"F_SKY1": 209,
"ASHWALL4": 4
}
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"by_category": {
"boss": 1,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
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"by_type": {
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"ammo_clip": 7,
"armor_bonus": 20,
"backpack": 4,
"berserk": 3,
"bfg9000": 1,
"blue_armor": 1,
"cell": 10,
"cell_pack": 6,
"chaingun": 12,
"chainsaw": 2,
"green_armor": 2,
"health_bonus": 27,
"invisibility": 1,
"invulnerability": 1,
"light_amp_goggles": 2,
"medikit": 9,
"megasphere": 1,
"plasma_rifle": 2,
"rocket": 21,
"rocket_box": 14,
"rocket_launcher": 7,
"shell_box": 16,
"shells": 23,
"shotgun": 6,
"soulsphere": 2,
"stimpack": 4,
"super_shotgun": 7
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"cells": 16,
"rockets": 35,
"shells": 39
},
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]
},
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"keys": [],
"secret_exit": false
},
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"hmp_monsters": 1,
"htr_monsters": 1,
"uv_items": 233,
"hmp_items": 233,
"htr_items": 233
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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