doom vanilla_or_boom 99 monsters 17 items 2 image(s)
AI Analysis
Asylum of the Wretched is a single-map PWAD for DOOM2 featuring a large, complex level with over 2200 things and nearly 11000 linedefs. The map presents a challenging experience with a dense monster population and a heavy use of hitscanners and mid-tier demons, emphasizing intense combat encounters. The environment is predominantly rocky and industrial with extensive use of metal and rock textures, creating a dark asylum atmosphere. Progression is likely nonlinear given the map's size and complexity, with a focus on exploration and key hunting. The WAD includes custom sounds, music, and graphics, and requires a Boom-compatible source port for stable play.
Tags
boom_compatibledoom2exploration_heavyhardhitscanner_heavyindustrialkey_huntlarge_mapmonster_swarmssingle_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Ian G. Myers |
| Teleports | yes |
| Keys | red_skull |
| Secret Exit | no |
| Things | 2210 |
| Linedefs | 10908 |
| Sidedefs | 16168 |
| Vertices | 8578 |
| Sectors | 2827 |
| Segs | 17125 |
| SSectors | 4506 |
| Nodes | 4505 |
| UV monsters | 99 |
| HMP monsters | 92 |
| HTR monsters | 85 |
| UV items | 16 |
| HMP items | 17 |
| HTR items | 17 |
| imp | 34 |
| shotgun_guy | 27 |
| lost_soul | 10 |
| baron | 6 |
| spectre | 6 |
| cacodemon | 5 |
| zombieman | 5 |
| cyberdemon | 3 |
| demon | 1 |
| hell_knight | 1 |
| mancubus | 1 |
| health_bonus | 5 |
| shells | 5 |
| chainsaw | 4 |
| armor_bonus | 1 |
| berserk | 1 |
| blue_armor | 1 |
| ROCK3 | 5213 |
| METAL | 4615 |
| RROCK03 | 2105 |
| CEIL5_1 | 1967 |
| F_SKY1 | 726 |
| REDWALL | 387 |
| BLOOD1 | 264 |
| RROCK04 | 145 |
| ROCK2 | 136 |
| BFALL1 | 130 |
| CEIL5_2 | 128 |
| LAVA1 | 81 |
| RROCK17 | 77 |
| WOODMET4 | 71 |
| ROCK1 | 60 |
| BIGDOOR2 | 48 |
| MARBLE1 | 45 |
| ASHWALL4 | 43 |
| FLAT5_1 | 43 |
| STEP6 | 42 |
| MARBLOD1 | 36 |
| WOOD8 | 36 |
| SLIME01 | 34 |
| DOORTRAK | 32 |
| FLAT5_3 | 32 |
| MIDBARS3 | 26 |
| RROCK19 | 24 |
| SP_HOT1 | 17 |
| WOOD9 | 16 |
| ASHWALL3 | 14 |
| FLOOR7_1 | 12 |
| MIDBARS1 | 10 |
| SKINFACE | 10 |
| SW1SATYR | 9 |
| FIREBLU1 | 8 |
| FIREBLU2 | 8 |
| FIREBLUA | 8 |
| FIREBLUB | 8 |
| MIDGRATE | 8 |
| WOODMET1 | 7 |
| BLAKWAL1 | 6 |
| GRAY1 | 6 |
| GSTONE1 | 6 |
| WOOD6 | 6 |
| WOODMET2 | 6 |
| FIRELAV2 | 5 |
| FIRELAVA | 5 |
| FLOOR1_6 | 5 |
| BIGBRIK2 | 4 |
| BROWNHUG | 4 |
| FLAT18 | 4 |
| FLOOR0_3 | 4 |
| MARBFAC3 | 4 |
| GRAY4 | 3 |
| PANBORD1 | 3 |
| WOOD7 | 3 |
| ASHWALL2 | 2 |
| FIREMAG1 | 2 |
| METAL2 | 2 |
| MIDSPACE | 2 |
| RROCK13 | 2 |
| SW1GARG | 2 |
| WOOD5 | 2 |
| WOODGARG | 2 |
| WOODMET3 | 2 |
| BRONZE3 | 1 |
| MARBFACE | 1 |
| PANCASE2 | 1 |
| SFALL1 | 1 |
| SHAWN2 | 1 |
| SLIME15 | 1 |
| SP_DUDE5 | 1 |
| SP_FACE1 | 1 |
| SW1ROCK | 1 |
| ZDOORB1 | 1 |
| ZZWOLF7 | 1 |
