doom vanilla_or_boom 12 monsters 24 items 2 image(s)
AI Analysis
This WAD contains a single custom map designed for Doom II, built from scratch using Doom Builder. The map is very small and simple, featuring only one sector and minimal architecture. It presents a unique challenge by spawning a dozen Cyberdemons as the sole monsters, creating a boss-focused encounter with no hitscanners or other enemy types. Resources are generous, including a BFG9000, multiple megaspheres, and cell packs, ensuring ample firepower and survivability. The theme is minimal and abstract, with a mix of standard Doom II textures and no complex level progression, keys, or teleportation. It is compatible with vanilla Doom II and tested on Boom and other ports.
Tags
ammo_plentifulboss_encountersdoom2linearsingle_mapvanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | TingoDoomer |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 37 |
| Linedefs | 14 |
| Sidedefs | 14 |
| Vertices | 14 |
| Sectors | 1 |
| Segs | 14 |
| SSectors | 4 |
| Nodes | 3 |
| UV monsters | 12 |
| HMP monsters | 12 |
| HTR monsters | 12 |
| UV items | 24 |
| HMP items | 24 |
| HTR items | 24 |
| cyberdemon | 12 |
| megasphere | 17 |
| cell_pack | 6 |
| bfg9000 | 1 |
| BIGDOOR1 | 1 |
| CONS1_1 | 1 |
| DBRAIN2 | 1 |
| DOORBLU2 | 1 |
| DOORRED2 | 1 |
| DOORYEL2 | 1 |
| EXITDOOR | 1 |
| FLAT1_3 | 1 |
| MIDSPACE | 1 |
| NUKE24 | 1 |
| SKY2 | 1 |
| STEPLAD1 | 1 |
| SW1SKIN | 1 |
| ZZWOLF10 | 1 |
| ZZWOLF7 | 1 |
| ZZZFACE3 | 1 |
