doom vanilla_or_boom 160 monsters 132 items 2 image(s)
AI Analysis
This medium-length techbase map features intense hitscanner-heavy combat in linear corridors. It offers a moderate challenge with a balanced distribution of monsters and resources, encouraging careful ammo management. The map design is straightforward and progressive, suitable for typical brutal Doom engines supporting vanilla-compatible gameplay.
Tags
hitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 417 |
| Linedefs | 2511 |
| Sidedefs | 1461 |
| Vertices | 2233 |
| Sectors | 477 |
| Segs | 3593 |
| SSectors | 1023 |
| Nodes | 1022 |
| UV monsters | 150 |
| HMP monsters | 76 |
| HTR monsters | 40 |
| UV items | 128 |
| HMP items | 128 |
| HTR items | 132 |
| lost_soul | 38 |
| demon | 21 |
| imp | 21 |
| shotgun_guy | 19 |
| chaingun_guy | 16 |
| revenant | 14 |
| cacodemon | 9 |
| hell_knight | 8 |
| mancubus | 6 |
| archvile | 4 |
| arachnotron | 1 |
| baron | 1 |
| pain_elemental | 1 |
| spider_mastermind | 1 |
| rocket | 27 |
| medikit | 21 |
| armor_bonus | 17 |
| health_bonus | 12 |
| shell_box | 12 |
| cell | 6 |
| rocket_box | 6 |
| shells | 6 |
| ammo_box | 5 |
| ammo_clip | 3 |
| cell_pack | 3 |
| shotgun | 2 |
| soulsphere | 2 |
| stimpack | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| GSTONE1 | 577 |
| FLOOR7_2 | 278 |
| DEM1_6 | 211 |
| SUPPORT3 | 171 |
| ROCKRED1 | 87 |
| FLOOR5_4 | 86 |
| BRICK1 | 77 |
| DEM1_5 | 56 |
| FLOOR7_1 | 44 |
| FLOOR6_1 | 40 |
| F_SKY1 | 39 |
| CEIL5_2 | 36 |
| BSTONE2 | 34 |
| BRICK7 | 33 |
| BLOOD1 | 25 |
| MFLR8_2 | 25 |
| BFALL1 | 24 |
| LAVA1 | 24 |
| BROWN1 | 22 |
| GSTSATYR | 19 |
| MARBFAC2 | 19 |
| MARBLE2 | 19 |
| GATE3 | 18 |
| BROWN96 | 17 |
| GSTLION | 17 |
| MARBLE3 | 17 |
| DOORTRAK | 15 |
| MARBLE1 | 15 |
| RROCK12 | 14 |
| GSTGARG | 13 |
| METAL | 13 |
| FLAT1_1 | 12 |
| MARBFAC3 | 12 |
| STEPLAD1 | 10 |
| REDWALL | 9 |
| CEIL1_2 | 8 |
| DBRAIN1 | 8 |
| STEP1 | 8 |
| STEP3 | 7 |
| GATE2 | 6 |
| BIGDOOR6 | 4 |
| FLOOR3_3 | 4 |
| LITEBLU4 | 4 |
| SUPPORT2 | 4 |
| SW1GSTNT | 4 |
| BROWNHUG | 3 |
| DOORRED2 | 3 |
| TLITE6_5 | 3 |
| TLITE6_6 | 3 |
| WOODMET2 | 3 |
| BIGDOOR7 | 2 |
| DEM1_1 | 2 |
| DEM1_2 | 2 |
| DEM1_3 | 2 |
| DEM1_4 | 2 |
| DOORSTOP | 2 |
| EXITSIGN | 2 |
| GATE4 | 2 |
| GRASS2 | 2 |
| LITERED2 | 2 |
| MIDBARS1 | 2 |
| MIDBARS3 | 2 |
| SP_DUDE7 | 2 |
| SP_DUDE8 | 2 |
| BRICK9 | 1 |
| DOOR3 | 1 |
| DOORBLU2 | 1 |
| DOORYEL2 | 1 |
| EGSUPRT3 | 1 |
| FLAT5_1 | 1 |
| FLAT5_5 | 1 |
| LITE3 | 1 |
| MARBFACE | 1 |
| PIPE1 | 1 |
| ROCKRED2 | 1 |
| SW1LION | 1 |
| SW1SATYR | 1 |
| WOOD8 | 1 |
| WOOD9 | 1 |
