doom vanilla_or_boom 160 monsters 132 items 2 image(s)

AI Analysis

This medium-length techbase map features intense hitscanner-heavy combat in linear corridors. It offers a moderate challenge with a balanced distribution of monsters and resources, encouraging careful ammo management. The map design is straightforward and progressive, suitable for typical brutal Doom engines supporting vanilla-compatible gameplay.

Tags
hitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things417
Linedefs2511
Sidedefs1461
Vertices2233
Sectors477
Segs3593
SSectors1023
Nodes1022
UV monsters150
HMP monsters76
HTR monsters40
UV items128
HMP items128
HTR items132
lost_soul38
demon21
imp21
shotgun_guy19
chaingun_guy16
revenant14
cacodemon9
hell_knight8
mancubus6
archvile4
arachnotron1
baron1
pain_elemental1
spider_mastermind1
rocket27
medikit21
armor_bonus17
health_bonus12
shell_box12
cell6
rocket_box6
shells6
ammo_box5
ammo_clip3
cell_pack3
shotgun2
soulsphere2
stimpack2
chaingun1
chainsaw1
green_armor1
invisibility1
megasphere1
plasma_rifle1
rocket_launcher1
super_shotgun1
GSTONE1577
FLOOR7_2278
DEM1_6211
SUPPORT3171
ROCKRED187
FLOOR5_486
BRICK177
DEM1_556
FLOOR7_144
FLOOR6_140
F_SKY139
CEIL5_236
BSTONE234
BRICK733
BLOOD125
MFLR8_225
BFALL124
LAVA124
BROWN122
GSTSATYR19
MARBFAC219
MARBLE219
GATE318
BROWN9617
GSTLION17
MARBLE317
DOORTRAK15
MARBLE115
RROCK1214
GSTGARG13
METAL13
FLAT1_112
MARBFAC312
STEPLAD110
REDWALL9
CEIL1_28
DBRAIN18
STEP18
STEP37
GATE26
BIGDOOR64
FLOOR3_34
LITEBLU44
SUPPORT24
SW1GSTNT4
BROWNHUG3
DOORRED23
TLITE6_53
TLITE6_63
WOODMET23
BIGDOOR72
DEM1_12
DEM1_22
DEM1_32
DEM1_42
DOORSTOP2
EXITSIGN2
GATE42
GRASS22
LITERED22
MIDBARS12
MIDBARS32
SP_DUDE72
SP_DUDE82
BRICK91
DOOR31
DOORBLU21
DOORYEL21
EGSUPRT31
FLAT5_11
FLAT5_51
LITE31
MARBFACE1
PIPE11
ROCKRED21
SW1LION1
SW1SATYR1
WOOD81
WOOD91