doom vanilla_or_boom 181 monsters 73 items 2 image(s)

AI Analysis

This map features a medium-length, technology-themed environment typical of classic Doom techbases. Combat is moderate with a balanced mix of enemies and resource distribution, offering a steady challenge without extreme difficulty. The level design follows a mostly linear progression with structured areas and straightforward navigation, suitable for standard Doom gameplay engines.

Tags
linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things291
Linedefs1118
Sidedefs577
Vertices1078
Sectors102
Segs1657
SSectors568
Nodes567
UV monsters173
HMP monsters139
HTR monsters124
UV items73
HMP items73
HTR items73
lost_soul33
revenant29
shotgun_guy24
demon22
imp17
archvile14
hell_knight9
pain_elemental9
chaingun_guy7
mancubus7
cyberdemon6
cacodemon2
arachnotron1
baron1
rocket_box21
medikit16
cell8
shell_box8
stimpack6
backpack3
megasphere2
shells2
blue_armor1
cell_pack1
green_armor1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
ROCKRED1187
ZIMMER8113
BLOOD252
ROCK547
SUPPORT332
SP_HOT131
WOOD930
CEIL5_126
RROCK0123
RROCK0520
CRACKLE418
FLAT5_818
GSTONE216
RROCK1616
RROCK0413
DEM1_612
GSTONE110
F_SKY19
SP_ROCK18
METAL7
COMPSPAN6
GSTFONT25
RROCK175
GSTFONT14
GSTFONT34
MARBFACE4
MIDGRATE3
CRATOP12
EXITSIGN2
FIREWALA2
GATE42
LITE32
SPCDOOR32
STEP22
TLITE6_12
BIGDOOR71
CEIL1_21
DOORBLU1
DOORRED1
DOORYEL1
MARBFAC21
MARBFAC31
MARBLE11
RROCK031
SW1GARG1
SW1GSTNT1
WOOD61
WOOD81