doom vanilla_or_boom 144 monsters 130 items 2 image(s)

AI Analysis

This map features a techbase theme with linear progression and a medium length layout. Combat includes a balanced assortment of monsters, supporting moderate challenge for UV players. Resources are plentiful, particularly ammo, allowing sustained firefights. The design adheres to vanilla limitations, ensuring broad compatibility.

Tags
ammo_plentifullinearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things389
Linedefs1496
Sidedefs868
Vertices1416
Sectors323
Segs2397
SSectors750
Nodes749
UV monsters134
HMP monsters125
HTR monsters78
UV items125
HMP items125
HTR items125
shotgun_guy48
imp22
chaingun_guy19
lost_soul9
baron8
cacodemon8
spectre8
arachnotron6
revenant6
pain_elemental4
mancubus3
demon2
archvile1
stimpack25
shells19
medikit16
rocket_box13
ammo_box7
rocket7
cell5
health_bonus5
cell_pack4
radiation_suit4
ammo_clip2
bfg90002
blue_armor2
chainsaw2
green_armor2
invisibility2
plasma_rifle2
shell_box2
backpack1
berserk1
chaingun1
light_amp_goggles1
megasphere1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
ASHWALL3312
FLAT10192
RROCK19160
FLOOR7_168
TLITE6_641
METAL37
RROCK1427
F_SKY126
RROCK0224
SUPPORT324
LAVA123
MARBGRAY22
RROCK1321
SP_ROCK121
SW2LION21
DOORSTOP19
BSTONE118
MARBLE117
STONE616
MARBFAC415
MODWALL115
BSTONE214
CRACKLE413
FLAT5_713
LITE313
ROCK112
ROCK39
CEIL1_18
FLAT5_28
BROWNHUG6
GATE16
ASHWALL45
FLOOR7_25
MARBFAC35
MIDGRATE5
LITE54
METAL74
MFLR8_24
MFLR8_44
ASHWALL63
DOORRED23
FWATER13
SW1LION3
SW2MARB3
WOOD123
CEIL1_22
DOORBLU22
EXITSIGN2
FLAT232
RROCK012
RROCK122
SW2MET22
TLITE6_52
BSTONE31
DOORRED1
DOORTRAK1
DOORYEL1
FLAT5_51
FWATER21
GATE31
METAL21
SW1MOD11
SW1WDMET1
SW2ROCK1
SW2WDMET1