doom vanilla_or_boom 151 monsters 96 items 2 image(s)
AI Analysis
This map offers a classic techbase environment featuring linear progression through corridors and rooms. Combat is hitscanner-heavy with common enemies like imps, making encounters steady but manageable. Resources are sufficient for typical play, suitable for a moderate difficulty on UV. The design stays faithful to traditional Doom gameplay and is compatible with vanilla and ZDoom engines.
Tags
hitscanner_heavylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 275 |
| Linedefs | 1897 |
| Sidedefs | 802 |
| Vertices | 1750 |
| Sectors | 304 |
| Segs | 2853 |
| SSectors | 980 |
| Nodes | 979 |
| UV monsters | 150 |
| HMP monsters | 101 |
| HTR monsters | 43 |
| UV items | 96 |
| HMP items | 96 |
| HTR items | 95 |
| shotgun_guy | 41 |
| chaingun_guy | 27 |
| zombieman | 24 |
| imp | 21 |
| lost_soul | 21 |
| revenant | 9 |
| baron | 3 |
| hell_knight | 2 |
| spectre | 2 |
| archvile | 1 |
| health_bonus | 15 |
| medikit | 12 |
| shell_box | 12 |
| shells | 10 |
| stimpack | 10 |
| ammo_box | 7 |
| shotgun | 7 |
| green_armor | 5 |
| rocket_box | 5 |
| ammo_clip | 3 |
| cell_pack | 3 |
| berserk | 1 |
| chaingun | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| FLOOR0_1 | 136 |
| CEIL3_1 | 115 |
| FLAT5_5 | 96 |
| ROCK5 | 79 |
| BROWNHUG | 45 |
| METAL | 44 |
| BRONZE1 | 42 |
| BRONZE3 | 37 |
| BRICK2 | 33 |
| DOORTRAK | 30 |
| BLAKWAL1 | 29 |
| BRICK1 | 29 |
| F_SKY1 | 27 |
| FLAT10 | 26 |
| RROCK18 | 23 |
| BIGDOOR1 | 20 |
| MFLR8_2 | 17 |
| DOORSTOP | 16 |
| FLAT5_1 | 14 |
| FLAT5_4 | 13 |
| RROCK16 | 12 |
| BROWN96 | 11 |
| CEIL5_2 | 11 |
| FLOOR4_6 | 11 |
| GRAY4 | 11 |
| SKY1 | 11 |
| FLOOR1_6 | 10 |
| FLOOR6_1 | 10 |
| RROCK03 | 10 |
| TLITE6_6 | 10 |
| CRATOP1 | 9 |
| TEKBRON1 | 9 |
| TLITE6_4 | 9 |
| BRICK9 | 8 |
| DOOR1 | 8 |
| SUPPORT3 | 8 |
| WOOD1 | 8 |
| FLAT18 | 7 |
| FLOOR0_3 | 7 |
| MIDBARS3 | 7 |
| NUKAGE1 | 7 |
| STEP6 | 7 |
| STONEW5 | 7 |
| DOORRED | 6 |
| SILVER3 | 6 |
| CEIL5_1 | 5 |
| GRAY1 | 5 |
| BIGDOOR4 | 4 |
| BRONZE4 | 4 |
| CEIL4_1 | 4 |
| DOORYEL | 4 |
| MODWALL1 | 4 |
| BRICK4 | 3 |
| CAVERN5 | 3 |
| CRATOP2 | 3 |
| NUKE24 | 3 |
| RROCK11 | 3 |
| RROCK12 | 3 |
| STONE | 3 |
| TEKBRON2 | 3 |
| BRICKLIT | 2 |
| CAVERN1 | 2 |
| CAVERN4 | 2 |
| COMPSTA2 | 2 |
| COMPTALL | 2 |
| COMPWERD | 2 |
| CONS1_5 | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FLAT1 | 2 |
| FLAT19 | 2 |
| METAL5 | 2 |
| NUKEDGE1 | 2 |
| ROCK4 | 2 |
| RROCK10 | 2 |
| BRICK3 | 1 |
| BSTONE1 | 1 |
| CARLLF1 | 1 |
| CARLLF2 | 1 |
| CARLRT1 | 1 |
| CARLRT2 | 1 |
| CAVERN6 | 1 |
| CAVERN7 | 1 |
| CEIL3_3 | 1 |
| COMPSPAN | 1 |
| COMPSTA1 | 1 |
| DOORBLU | 1 |
| MODWALL2 | 1 |
| PANBOOK | 1 |
| RROCK02 | 1 |
| SFALL1 | 1 |
| SHAWN2 | 1 |
| SILVER1 | 1 |
| STONE4 | 1 |
| SW1BRN1 | 1 |
