doom vanilla_or_boom 299 monsters 176 items 2 image(s)
AI Analysis
This single map likely maintains a classic Doom techbase aesthetic with linear progression. The combat balances hitscan and demon enemies typical of moderate difficulty, featuring medium-sized areas with some variety in encounters. Resource availability and monster distribution suggest a fair challenge without severe resource scarcity, suitable for a standard experience on UV difficulty.
Tags
linearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 587 |
| Linedefs | 2397 |
| Sidedefs | 916 |
| Vertices | 2505 |
| Sectors | 342 |
| Segs | 4234 |
| SSectors | 1436 |
| Nodes | 1435 |
| UV monsters | 280 |
| HMP monsters | 240 |
| HTR monsters | 163 |
| UV items | 167 |
| HMP items | 167 |
| HTR items | 165 |
| imp | 166 |
| chaingun_guy | 36 |
| shotgun_guy | 33 |
| hell_knight | 19 |
| spectre | 13 |
| revenant | 12 |
| mancubus | 5 |
| lost_soul | 4 |
| arachnotron | 3 |
| baron | 2 |
| cacodemon | 2 |
| archvile | 1 |
| cyberdemon | 1 |
| pain_elemental | 1 |
| zombieman | 1 |
| shell_box | 39 |
| rocket_box | 20 |
| medikit | 18 |
| ammo_box | 11 |
| cell_pack | 11 |
| armor_bonus | 10 |
| rocket | 10 |
| stimpack | 9 |
| soulsphere | 6 |
| plasma_rifle | 4 |
| radiation_suit | 4 |
| bfg9000 | 3 |
| chaingun | 3 |
| invulnerability | 3 |
| rocket_launcher | 3 |
| shells | 3 |
| shotgun | 3 |
| berserk | 2 |
| blue_armor | 2 |
| cell | 2 |
| green_armor | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| health_bonus | 1 |
| invisibility | 1 |
| megasphere | 1 |
| CEIL1_1 | 99 |
| SUPPORT3 | 87 |
| STEP6 | 69 |
| RROCK18 | 66 |
| FLOOR7_2 | 63 |
| METAL | 61 |
| RROCK03 | 57 |
| CEIL5_2 | 54 |
| PANEL4 | 54 |
| FLAT5_1 | 44 |
| FLAT10 | 41 |
| WOODMET1 | 41 |
| RROCK04 | 35 |
| METAL2 | 25 |
| ROCK1 | 25 |
| F_SKY1 | 23 |
| DOPUNK4 | 22 |
| BROWN144 | 21 |
| BROWNHUG | 21 |
| CEIL4_1 | 19 |
| CEIL5_1 | 17 |
| PANEL6 | 15 |
| MFLR8_3 | 14 |
| DOGLPANL | 13 |
| FLAT5_6 | 13 |
| FLOOR4_8 | 13 |
| PANBORD2 | 11 |
| RROCK16 | 11 |
| RROCK19 | 11 |
| WOOD10 | 11 |
| DOOR1 | 10 |
| MFLR8_2 | 10 |
| PANEL3 | 10 |
| BLOOD1 | 9 |
| DOWINDOW | 9 |
| WOOD8 | 9 |
| DOGRID | 8 |
| FLAT1_2 | 8 |
| WOOD9 | 8 |
| DOGRMSC | 7 |
| ROCK2 | 7 |
| RROCK08 | 7 |
| SP_ROCK1 | 7 |
| STONE6 | 7 |
| BRICK10 | 6 |
| BRICK5 | 6 |
| CEIL1_2 | 6 |
| DOGLDIR | 6 |
| FLOOR6_1 | 6 |
| LAVA1 | 6 |
| RROCK09 | 6 |
| STEPLAD1 | 6 |
| WOOD1 | 6 |
| WOOD6 | 6 |
| BROWNGRN | 5 |
| BSTONE2 | 5 |
| CEIL3_5 | 5 |
| FLAT5_2 | 5 |
| MIDBARS1 | 5 |
| ROCKRED3 | 5 |
| STEP3 | 5 |
| STONE4 | 5 |
| SW1BRCOM | 5 |
| TLITE6_5 | 5 |
| BRICKLIT | 4 |
| DEM1_5 | 4 |
| DOKODO1B | 4 |
| FIRELAVA | 4 |
| FLAT22 | 4 |
| FLAT5_8 | 4 |
| GSTONE1 | 4 |
| PANBLACK | 4 |
| PANBOOK | 4 |
| PANEL2 | 4 |
| PANEL5 | 4 |
| BRICK1 | 3 |
| DOKGRIR | 3 |
| DOKODO2B | 3 |
| FIRELAV2 | 3 |
| FLOOR6_2 | 3 |
| METAL5 | 3 |
| PANCASE2 | 3 |
| RROCK17 | 3 |
| SLIME01 | 3 |
| SW1SKULL | 3 |
| WOOD12 | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR5 | 2 |
| BIGDOOR7 | 2 |
| CEIL1_3 | 2 |
| DOBWIRE | 2 |
| DOBWIRE2 | 2 |
| DORED | 2 |
| METAL3 | 2 |
| METAL4 | 2 |
| METAL6 | 2 |
| MIDGRATE | 2 |
| PANBORD1 | 2 |
| PANCASE1 | 2 |
| PANEL7 | 2 |
| SKINMET1 | 2 |
| WOOD5 | 2 |
| WOODMET3 | 2 |
| BFALL1 | 1 |
| BRICK9 | 1 |
| BROWN96 | 1 |
| CEIL3_3 | 1 |
| CEIL4_2 | 1 |
| DEM1_6 | 1 |
| DOORBLU2 | 1 |
| DOORRED2 | 1 |
| DOORYEL2 | 1 |
| FLAT1_3 | 1 |
| FLOOR7_1 | 1 |
| GATE2 | 1 |
| GATE3 | 1 |
| MARBLE1 | 1 |
| METAL2BD | 1 |
| MIDSPACE | 1 |
| NUKAGE1 | 1 |
| PANEL1 | 1 |
| PANEL8 | 1 |
| PANEL9 | 1 |
| PNK4EXIT | 1 |
| SKINCUT | 1 |
| SKINLOW | 1 |
| SKINMET2 | 1 |
| SKINSCAB | 1 |
| SW1GARG | 1 |
| SW1ROCK | 1 |
| SW1SATYR | 1 |
| WFALL1 | 1 |
| WOOD7 | 1 |
| WOODMET2 | 1 |
| WOODMET4 | 1 |
