doom vanilla_or_boom 109 monsters 74 items 2 image(s)

AI Analysis

This map features a classic techbase theme typical to Doom's early levels, with a mostly linear progression through medium-sized areas. Combat is balanced with a moderate variety and count of monsters, providing a manageable challenge for experienced players. Ammo and health resources appear sufficient, supporting steady advancement without extreme scarcity or abundance.

Tags
linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things260
Linedefs1186
Sidedefs880
Vertices938
Sectors295
Segs1823
SSectors520
Nodes519
UV monsters105
HMP monsters81
HTR monsters70
UV items68
HMP items68
HTR items71
imp28
shotgun_guy24
chaingun_guy18
demon9
zombieman8
revenant6
hell_knight3
spectre3
archvile2
lost_soul2
pain_elemental2
arachnotron1
cacodemon1
cyberdemon1
mancubus1
health_bonus18
stimpack11
shell_box10
ammo_box6
backpack5
medikit5
cell4
invisibility4
bfg90002
blue_armor1
invulnerability1
megasphere1
plasma_rifle1
radiation_suit1
rocket_box1
rocket_launcher1
soulsphere1
super_shotgun1
FLAT1131
COMPBLUE116
METAL114
SLIME14101
METAL293
SUPPORT371
SLIME1569
WOOD569
FLAT1460
DOORTRAK49
FLAT5_244
BROWNGRN37
COMPSPAN35
FLOOR0_330
F_SKY124
SLADWALL24
FLAT1922
FLAT2216
GRASS114
GRAY412
FLOOR4_811
LITE310
FLAT39
FLAT5_18
GRAY18
BIGDOOR16
FLAT186
MARBLE16
ROCK56
FLOOR5_15
FLOOR5_45
CEIL4_34
COMPSTA14
CONS1_74
FLOOR4_64
GRAY54
ROCK44
SPCDOOR34
WOOD14
FWATER13
NUKAGE13
SLADPOIS3
SLIME163
BIGDOOR42
BIGDOOR62
BROWNHUG2
CONS1_12
DOOR32
DOORBLU2
DOORYEL2
EXITSTON2
FLAT1_22
FLOOR7_12
FWATER22
ZZZFACE62
BRICK51
COMPSTA21
COMPTALL1
COMPWERD1
CONS1_51
DEM1_51
DOORRED21
FLAT91
FLOOR7_21
FWATER31
SW1BRNGN1
SW1COMM1
SW1MET21
TLITE6_51
WOODMET11