doom vanilla_or_boom 224 monsters 144 items 2 image(s)

AI Analysis

This map is a medium-length, mostly linear level designed for compatibility with traditional Doom source ports. It features a techbase or industrial theme with combat focused heavily on hitscanners, requiring careful management of ranged threats. Difficulty is moderate, with balanced resource placement to support steady, focused progression through corridors and rooms without complex key hunts or hubs.

Tags
hitscanner_heavylinearmedium_lengthmoderatevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things416
Linedefs1521
Sidedefs1026
Vertices1338
Sectors315
Segs2287
SSectors668
Nodes667
UV monsters208
HMP monsters155
HTR monsters103
UV items133
HMP items141
HTR items142
zombieman138
shotgun_guy30
imp17
chaingun_guy15
lost_soul7
arachnotron5
spectre5
demon4
pain_elemental2
spider_mastermind1
armor_bonus36
health_bonus28
medikit21
shells8
radiation_suit5
ammo_box4
rocket_box4
shotgun4
super_shotgun4
cell_pack3
chaingun3
green_armor3
plasma_rifle3
rocket_launcher3
shell_box3
stimpack3
backpack2
rocket2
soulsphere2
bfg90001
chainsaw1
light_amp_goggles1
ASHWALL3176
PIPE2111
CEIL3_388
METAL588
FLAT176
FLAT2072
FLOOR5_159
BLOOD155
STEP553
METAL152
FLAT1838
FLAT1031
STEP331
TEKWALL631
DOORTRAK28
SLIME1528
PIPEWAL227
METAL226
CEIL3_524
PIPEWAL123
STEP123
FLOOR0_322
PLAT121
FLOOR1_620
TEKWALL420
METAL17
STEP217
SUPPORT317
BFALL116
FLAT2314
FLAT914
TANROCK714
FLOOR4_812
COMPSPAN11
CRATOP111
ASHWALL210
PIPE18
TEKWALL18
BIGDOOR26
COMPTALL6
SPCDOOR46
DOORRED5
FLAT1_15
SPCDOOR25
BROWN964
GRAY44
METAL44
MIDGRATE4
SW1COMP4
CR64HGB3
F_SKY13
CEIL3_42
CR64HBB2
CRWDH642
DOORBLU2
EXITSIGN2
FIREMAG12
FLAT142
FLAT192
FLOOR6_12
FLOOR6_22
GATE22
GATE32
LAVA12
SW1GRAY12
WOOD62
WOOD82
BLODRIP11
CR128HGB1
CR64HBG1
CR64HGG1
CR64SLGB1
CRATE11
CRATE31
CRATOP21
CRATWIDE1
CRWDH64B1
DOORSTOP1
DOORYEL1
GATE41
LITE31
PIPES1
RROCK061
SW1METAL1