doom vanilla_or_boom 149 monsters 49 items 2 image(s)
AI Analysis
This single map is designed for ZDoom engine compatibility with a classic Doom style. It features medium-length linear progression with a focus on hitscanner enemies, supported by plentiful ammunition. Combat encounters require steady shooting, suited for a typical UV difficulty balance without extreme challenge or sprawling exploration.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red |
| Secret Exit | no |
| Things | 262 |
| Linedefs | 1720 |
| Sidedefs | 861 |
| Vertices | 1605 |
| Sectors | 315 |
| Segs | 2742 |
| SSectors | 842 |
| Nodes | 841 |
| UV monsters | 135 |
| HMP monsters | 121 |
| HTR monsters | 82 |
| UV items | 49 |
| HMP items | 49 |
| HTR items | 49 |
| imp | 47 |
| zombieman | 23 |
| chaingun_guy | 20 |
| shotgun_guy | 18 |
| demon | 14 |
| spectre | 7 |
| arachnotron | 6 |
| baron | 4 |
| revenant | 4 |
| mancubus | 3 |
| hell_knight | 2 |
| archvile | 1 |
| stimpack | 11 |
| shells | 8 |
| shell_box | 6 |
| rocket_box | 5 |
| ammo_box | 4 |
| backpack | 2 |
| berserk | 2 |
| green_armor | 2 |
| medikit | 2 |
| cell_pack | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| FLOOR5_3 | 133 |
| BROWNHUG | 103 |
| CEIL5_2 | 96 |
| BSTONE2 | 73 |
| FWATER1 | 72 |
| BROWN1 | 53 |
| F_SKY1 | 52 |
| BRONZE3 | 46 |
| FLOOR7_1 | 44 |
| SUPPORT3 | 44 |
| CEIL5_1 | 41 |
| CEIL3_3 | 35 |
| FLAT17 | 33 |
| BROWN144 | 28 |
| ASHWALL3 | 25 |
| STEP1 | 23 |
| FLAT10 | 21 |
| FLAT14 | 21 |
| METAL7 | 21 |
| SPCDOOR3 | 20 |
| FLAT18 | 18 |
| METAL2 | 17 |
| STARGR1 | 17 |
| STONE6 | 16 |
| TEKGREN3 | 15 |
| SILVER1 | 14 |
| FLAT5_5 | 12 |
| LITE5 | 11 |
| METAL6 | 10 |
| BIGBRIK1 | 9 |
| CRATOP1 | 9 |
| TLITE6_6 | 9 |
| CR64LB | 8 |
| DOORTRAK | 8 |
| GSTONE1 | 8 |
| LITE3 | 8 |
| SILVER2 | 8 |
| CEMENT7 | 7 |
| STEP2 | 7 |
| CEIL4_1 | 6 |
| METAL | 6 |
| BRICK1 | 5 |
| BSTONE3 | 5 |
| CR64SLGB | 5 |
| LITEBLU4 | 5 |
| SHAWN2 | 5 |
| CRATE3 | 4 |
| CRATINY | 4 |
| CRATOP2 | 4 |
| MFLR8_2 | 4 |
| BROWN96 | 3 |
| COMPSPAN | 3 |
| CR64HGB | 3 |
| MODWALL1 | 3 |
| SW1ROCK | 3 |
| TEKGREN2 | 3 |
| ASHWALL4 | 2 |
| BIGDOOR2 | 2 |
| COMPSTA1 | 2 |
| CR64LG | 2 |
| CRLWDL6B | 2 |
| CRLWDL6E | 2 |
| DOORBLU | 2 |
| EXITSTON | 2 |
| FLAT19 | 2 |
| FLAT2 | 2 |
| FLAT20 | 2 |
| FLOOR0_3 | 2 |
| PANCASE2 | 2 |
| ROCK4 | 2 |
| STARTAN2 | 2 |
| STARTAN3 | 2 |
| SW1STON6 | 2 |
| TLITE6_4 | 2 |
| BRONZE4 | 1 |
| CR64HBG | 1 |
| CRLWDL12 | 1 |
| DOOR1 | 1 |
| DOORRED | 1 |
| DOORSTOP | 1 |
| FLAT1_1 | 1 |
| FLAT4 | 1 |
| FLOOR4_6 | 1 |
| NUKAGE1 | 1 |
| SFALL1 | 1 |
| SILVER3 | 1 |
| STARGR2 | 1 |
| STEP5 | 1 |
| STONE7 | 1 |
| SUPPORT2 | 1 |
| SW1BRCOM | 1 |
| SW1BROWN | 1 |
| SW1COMP | 1 |
| SW1MET2 | 1 |
| SW1MOD1 | 1 |
