doom vanilla_or_boom 210 monsters 117 items 2 image(s)

AI Analysis

A medium-length techbase-themed map featuring linear progression through corridors and rooms. Combat is moderate with a balanced mix of hitscanners and demons, supported by ample but not excessive resources. The layout focuses on traditional Doom-style encounters without complex key hunts or teleport reliance.

Tags
linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysred
Secret Exitno
Things419
Linedefs1570
Sidedefs1034
Vertices1445
Sectors421
Segs2695
SSectors808
Nodes807
UV monsters195
HMP monsters121
HTR monsters96
UV items117
HMP items105
HTR items105
shotgun_guy83
imp53
chaingun_guy26
zombieman21
spectre11
demon6
lost_soul6
arachnotron2
cacodemon2
health_bonus45
armor_bonus32
stimpack13
ammo_clip4
medikit4
shells4
green_armor2
invisibility2
rocket_box2
rocket_launcher2
shotgun2
ammo_box1
chainsaw1
shell_box1
soulsphere1
super_shotgun1
METAL2387
CEIL5_1250
FLOOR4_8235
BSTONE286
FWATER160
GRAY560
RROCK0360
SHAWN234
FLOOR0_531
FLAT1828
FLAT5_728
BRICK523
F_SKY122
METAL22
DOORTRAK19
FLAT5_119
SW2MET213
NUKAGE112
SLIME1511
FLOOR0_210
STONE210
CEIL3_39
CEIL1_28
FLAT238
BSTONE37
DOOR16
FLAT1_16
RROCK186
SUPPORT36
CEIL3_25
LITE55
BIGDOOR24
DOORSTOP4
FLAT44
FLOOR0_14
FLOOR7_24
ROCKRED14
RROCK094
SPCDOOR24
FLOOR7_13
MIDSPACE3
SW1COMP3
DOOR32
DOORRED2
FIREMAG12
FLAT92
FLOOR1_72
GRASS12
LAVA12
METAL32
RROCK052
RROCK142
SLAD22
SLADRIP12
SPACEW32
SUPPORT22
WFALL12
CEIL4_31
CEIL5_21
COMPTALL1
DOC11
EXITSTON1
FLAT191
PLAT11
SILVER11
SILVER21
SILVER31
SW1GRAY11
SW1MET21
SW1SKULL1