doom vanilla_or_boom 120 monsters 94 items 2 image(s)
AI Analysis
This map features a standard Doom environment compatible with vanilla and ZDoom engines. It offers medium-length linear progression with balanced encounters involving incidental combat rather than heavy fights or boss battles. Resources including ammo and health appear plentiful, supporting steady gameplay without severe scarcity.
Tags
ammo_plentifulincidental_combatlinearmedium_lengthvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 292 |
| Linedefs | 1642 |
| Sidedefs | 846 |
| Vertices | 1437 |
| Sectors | 295 |
| Segs | 2449 |
| SSectors | 765 |
| Nodes | 764 |
| UV monsters | 110 |
| HMP monsters | 105 |
| HTR monsters | 79 |
| UV items | 94 |
| HMP items | 94 |
| HTR items | 94 |
| imp | 43 |
| shotgun_guy | 31 |
| chaingun_guy | 22 |
| zombieman | 5 |
| baron | 4 |
| hell_knight | 4 |
| revenant | 4 |
| cacodemon | 3 |
| demon | 2 |
| spectre | 2 |
| health_bonus | 26 |
| shells | 23 |
| armor_bonus | 13 |
| medikit | 9 |
| ammo_clip | 4 |
| stimpack | 4 |
| rocket | 2 |
| shell_box | 2 |
| ammo_box | 1 |
| backpack | 1 |
| blue_armor | 1 |
| cell | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| METAL | 233 |
| STONE | 203 |
| FLAT18 | 192 |
| FLAT5_4 | 138 |
| FLOOR7_2 | 42 |
| FLOOR7_1 | 41 |
| BROWN1 | 40 |
| DOORTRAK | 39 |
| CEIL5_2 | 38 |
| FLOOR0_5 | 34 |
| LITE3 | 29 |
| SHAWN2 | 20 |
| MARBLE1 | 18 |
| FLAT3 | 16 |
| CEIL5_1 | 15 |
| CEIL4_2 | 13 |
| FLAT20 | 12 |
| SILVER3 | 12 |
| FLAT1 | 11 |
| SILVER1 | 11 |
| CEIL4_3 | 9 |
| COMPBLUE | 8 |
| GRNLITE1 | 8 |
| COMPSPAN | 7 |
| DOOR1 | 6 |
| F_SKY1 | 6 |
| DOORSTOP | 5 |
| TEKGREN1 | 5 |
| FLAT14 | 4 |
| FLAT5_5 | 4 |
| LITE5 | 4 |
| SPACEW3 | 4 |
| STONE3 | 4 |
| SW1GRAY1 | 4 |
| GRAY7 | 3 |
| TEKLITE2 | 3 |
| ASHWALL3 | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| MARBFAC2 | 2 |
| MARBFAC3 | 2 |
| MARBFACE | 2 |
| METAL1 | 2 |
| METAL2 | 2 |
| METAL3 | 2 |
| SILVER2 | 2 |
| STARG1 | 2 |
| STARG3 | 2 |
| TEKGREN3 | 2 |
| BIGDOOR4 | 1 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| COMPTALL | 1 |
| DOORBLU | 1 |
| EXITSIGN | 1 |
| FLAT5_3 | 1 |
| FLAT5_7 | 1 |
| FLAT5_8 | 1 |
| FLOOR1_6 | 1 |
| GRASS2 | 1 |
| GRAYBIG | 1 |
| METAL4 | 1 |
| MFLR8_2 | 1 |
| ROCK3 | 1 |
| RROCK19 | 1 |
| SPCDOOR1 | 1 |
| STONE2 | 1 |
| SW1STON6 | 1 |
| TEKGREN5 | 1 |
| TEKWALL6 | 1 |
