doom vanilla_or_boom 174 monsters 115 items 2 image(s)
AI Analysis
This single map features a techbase-themed layout typical of classic Doom episodes with linear progression through corridors and rooms. Combat is moderate with balanced monster placement and resource availability, offering a generally easy challenge suitable for standard play. The map is compatible with ZDoom and retains vanilla-like design elements without complex nonlinear or arena encounters.
Tags
easylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 412 |
| Linedefs | 1604 |
| Sidedefs | 1377 |
| Vertices | 1416 |
| Sectors | 382 |
| Segs | 2437 |
| SSectors | 722 |
| Nodes | 721 |
| UV monsters | 173 |
| HMP monsters | 146 |
| HTR monsters | 41 |
| UV items | 90 |
| HMP items | 87 |
| HTR items | 109 |
| imp | 61 |
| lost_soul | 24 |
| demon | 21 |
| spectre | 17 |
| chaingun_guy | 16 |
| shotgun_guy | 12 |
| hell_knight | 7 |
| revenant | 7 |
| cacodemon | 4 |
| mancubus | 3 |
| arachnotron | 1 |
| archvile | 1 |
| stimpack | 33 |
| health_bonus | 18 |
| shell_box | 14 |
| rocket | 9 |
| medikit | 7 |
| shells | 7 |
| rocket_box | 6 |
| cell_pack | 3 |
| chaingun | 3 |
| shotgun | 3 |
| ammo_box | 2 |
| green_armor | 2 |
| rocket_launcher | 2 |
| chainsaw | 1 |
| computer_area_map | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| FLAT1 | 152 |
| SUPPORT3 | 115 |
| PIPEWAL2 | 91 |
| STONE2 | 90 |
| STONE3 | 89 |
| STEP3 | 58 |
| FLAT20 | 56 |
| METAL2 | 50 |
| FLAT14 | 49 |
| METAL | 49 |
| STEP2 | 49 |
| FLAT18 | 39 |
| ROCK2 | 39 |
| RROCK09 | 38 |
| LITE3 | 35 |
| FIREBLU1 | 32 |
| FLAT3 | 31 |
| STONE | 31 |
| RROCK11 | 30 |
| ASHWALL3 | 28 |
| RROCK17 | 28 |
| ICKWALL3 | 27 |
| RROCK12 | 22 |
| RROCK15 | 22 |
| GRAY7 | 21 |
| MODWALL1 | 20 |
| SLIME16 | 20 |
| COMPTALL | 19 |
| STONE6 | 19 |
| BSTONE2 | 18 |
| GRAY4 | 18 |
| PIPEWAL1 | 18 |
| FLOOR0_3 | 16 |
| TLITE6_5 | 16 |
| BRICK5 | 15 |
| RROCK16 | 15 |
| STEPLAD1 | 15 |
| FLAT1_3 | 14 |
| ROCK1 | 14 |
| FLAT4 | 13 |
| FLOOR4_8 | 13 |
| GRAY5 | 13 |
| ROCK3 | 13 |
| DOOR1 | 12 |
| DOORTRAK | 12 |
| STEP1 | 12 |
| FLOOR5_1 | 11 |
| FLAT5_2 | 10 |
| GATE3 | 10 |
| GATE4 | 10 |
| ICKWALL1 | 10 |
| TLITE6_6 | 10 |
| FLOOR0_2 | 9 |
| MFLR8_2 | 9 |
| SLIME14 | 9 |
| STEP5 | 9 |
| TLITE6_1 | 9 |
| DOORSTOP | 8 |
| EXITSIGN | 8 |
| F_SKY1 | 8 |
| SHAWN2 | 8 |
| SILVER1 | 8 |
| BRICK7 | 7 |
| FLAT19 | 7 |
| METAL5 | 7 |
| SUPPORT2 | 7 |
| WOOD5 | 7 |
| BIGDOOR2 | 6 |
| COMPSPAN | 6 |
| ICKWALL2 | 6 |
| FLOOR4_1 | 5 |
| BIGDOOR4 | 4 |
| CONS1_5 | 4 |
| RROCK18 | 4 |
| SLIME15 | 4 |
| ICKWALL7 | 3 |
| SW2STON6 | 3 |
| TEKWALL4 | 3 |
| CEMENT9 | 2 |
| CRATOP1 | 2 |
| FLAT17 | 2 |
| FLAT5_4 | 2 |
| GRAY2 | 2 |
| GRAYBIG | 2 |
| PLAT1 | 2 |
| RROCK10 | 2 |
| SW1EXIT | 2 |
| TEKGREN2 | 2 |
| WOOD1 | 2 |
| FLAT9 | 1 |
| FLOOR4_5 | 1 |
| SILVER2 | 1 |
| TEKWALL1 | 1 |
