doom vanilla_or_boom 39 monsters 30 items 2 image(s)
AI Analysis
This map features a technology-themed environment with mostly linear progression. Combat leans heavily on hitscan enemies, requiring fast reflexes and accurate shooting. The difficulty is moderate, with a balanced amount of resources and enemy encounters that keep the player engaged without overwhelming them.
Tags
hitscanner_heavylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 84 |
| Linedefs | 591 |
| Sidedefs | 476 |
| Vertices | 555 |
| Sectors | 134 |
| Segs | 967 |
| SSectors | 311 |
| Nodes | 310 |
| UV monsters | 37 |
| HMP monsters | 37 |
| HTR monsters | 23 |
| UV items | 30 |
| HMP items | 30 |
| HTR items | 27 |
| imp | 18 |
| zombieman | 11 |
| chaingun_guy | 4 |
| shotgun_guy | 4 |
| cyberdemon | 1 |
| demon | 1 |
| stimpack | 7 |
| armor_bonus | 5 |
| bfg9000 | 2 |
| medikit | 2 |
| rocket_launcher | 2 |
| shells | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| shell_box | 1 |
| shotgun | 1 |
| SLIME15 | 167 |
| METAL2 | 136 |
| BROWNGRN | 69 |
| SUPPORT3 | 40 |
| FLAT1 | 33 |
| METAL | 28 |
| DOORTRAK | 21 |
| COMPSPAN | 17 |
| F_SKY1 | 17 |
| TEKGREN2 | 16 |
| BROWN144 | 14 |
| FLAT14 | 13 |
| GRASS1 | 13 |
| BROWNHUG | 8 |
| LITE3 | 7 |
| FLOOR7_1 | 6 |
| GRNLITE1 | 6 |
| BIGDOOR1 | 4 |
| DOOR1 | 4 |
| COMPSTA1 | 3 |
| COMPWERD | 3 |
| FLOOR0_3 | 3 |
| METAL6 | 3 |
| SUPPORT2 | 3 |
| TEKGREN3 | 3 |
| EXITSIGN | 2 |
| FLAT18 | 2 |
| FLAT23 | 2 |
| GRAY4 | 2 |
| SW1COMP | 2 |
| SW1TEK | 2 |
| BIGDOOR2 | 1 |
| CEIL4_3 | 1 |
| CEIL5_2 | 1 |
| COMPBLUE | 1 |
| COMPTALL | 1 |
| CONS1_5 | 1 |
| DOORSTOP | 1 |
| FLAT19 | 1 |
| FWATER1 | 1 |
| GATE1 | 1 |
| LITEBLU4 | 1 |
| METAL3 | 1 |
| MODWALL3 | 1 |
| ROCK2 | 1 |
| SW1BRNGN | 1 |
| SW2BRNGN | 1 |
| SW2MET2 | 1 |
| TEKGREN5 | 1 |
