doom vanilla_or_boom 106 monsters 88 items 0 image(s)
AI Analysis
This map features a classic techbase environment typical of Doom gameplay. Combat is moderately balanced with a linear progression through corridors and rooms, avoiding overwhelming monster density or sparse resources. Designed for standard Doom play, it matches well with vanilla mechanics and offers a fair challenge without extreme difficulty.
Tags
linearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 258 |
| Linedefs | 1371 |
| Sidedefs | 1981 |
| Vertices | 1273 |
| Sectors | 288 |
| Segs | 2155 |
| SSectors | 800 |
| Nodes | 799 |
| UV monsters | 104 |
| HMP monsters | 88 |
| HTR monsters | 87 |
| UV items | 86 |
| HMP items | 71 |
| HTR items | 66 |
| imp | 44 |
| shotgun_guy | 29 |
| lost_soul | 7 |
| cacodemon | 6 |
| demon | 6 |
| zombieman | 6 |
| baron | 4 |
| spectre | 3 |
| cyberdemon | 1 |
| rocket_box | 14 |
| medikit | 8 |
| shotgun | 7 |
| armor_bonus | 6 |
| health_bonus | 5 |
| shell_box | 5 |
| stimpack | 5 |
| cell_pack | 4 |
| radiation_suit | 4 |
| shells | 4 |
| rocket | 3 |
| rocket_launcher | 3 |
| ammo_box | 2 |
| blue_armor | 2 |
| cell | 2 |
| invulnerability | 2 |
| soulsphere | 2 |
| ammo_clip | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| SUPPORT3 | 335 |
| METAL | 184 |
| MARBLE2 | 160 |
| WOOD1 | 93 |
| CEIL5_2 | 88 |
| GSTONE1 | 82 |
| BROWN96 | 81 |
| STEP6 | 65 |
| FLOOR4_6 | 54 |
| FLOOR5_4 | 45 |
| NUKEDGE1 | 43 |
| DEM1_5 | 42 |
| DEM1_6 | 42 |
| STONE | 38 |
| WOOD3 | 38 |
| MARBLE3 | 37 |
| ICKWALL3 | 36 |
| WOOD5 | 33 |
| FLAT5_2 | 32 |
| FLAT1_2 | 30 |
| DOORTRAK | 28 |
| COMPBLUE | 25 |
| F_SKY1 | 25 |
| FLOOR7_2 | 25 |
| CEIL1_1 | 23 |
| FLAT5_4 | 23 |
| LITE5 | 22 |
| COMPSPAN | 21 |
| MFLR8_2 | 21 |
| NUKAGE1 | 19 |
| WOODSKUL | 18 |
| FIREMAG1 | 16 |
| REDWALL1 | 16 |
| STONE2 | 15 |
| STONE3 | 15 |
| DOORRED | 12 |
| SP_HOT1 | 12 |
| ICKWALL2 | 11 |
| BROWNHUG | 10 |
| CEIL5_1 | 10 |
| GRAY2 | 10 |
| SW1SATYR | 10 |
| FLAT1 | 8 |
| FLAT5_1 | 8 |
| GRAY4 | 8 |
| CEIL3_5 | 7 |
| MARBFAC2 | 7 |
| MFLR8_1 | 7 |
| SW1LION | 7 |
| TLITE6_6 | 7 |
| CEIL1_2 | 6 |
| FLOOR7_1 | 6 |
| ICKWALL7 | 6 |
| MARBFACE | 6 |
| SHAWN2 | 6 |
| TLITE6_1 | 6 |
| SW1GARG | 5 |
| BLOOD1 | 4 |
| CEIL4_2 | 4 |
| FLOOR1_6 | 4 |
| FLOOR6_1 | 4 |
| LITE3 | 4 |
| MIDGRATE | 4 |
| NUKE24 | 4 |
| PLAT1 | 4 |
| STEP4 | 4 |
| STONGARG | 4 |
| WOODGARG | 4 |
| CEIL4_3 | 3 |
| FLAT23 | 3 |
| FLOOR0_3 | 3 |
| GATE2 | 3 |
| GATE3 | 3 |
| SW1COMM | 3 |
| SW1WOOD | 3 |
| BIGDOOR7 | 2 |
| BRNBIGC | 2 |
| BRNBIGL | 2 |
| BRNBIGR | 2 |
| COMPSTA1 | 2 |
| COMPSTA2 | 2 |
| GATE4 | 2 |
| LITE4 | 2 |
| MARBLE1 | 2 |
| STEP1 | 2 |
| STONPOIS | 2 |
| BIGDOOR5 | 1 |
| CEIL4_1 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| DOOR3 | 1 |
| FLAT17 | 1 |
| GRAY1 | 1 |
| ICKWALL1 | 1 |
| STEP2 | 1 |
| SW1BLUE | 1 |
| SW1DIRT | 1 |
