doom vanilla_or_boom 26 monsters 25 items 0 image(s)
AI Analysis
This map features a straightforward, linear layout typical of early Doom levels, set in traditional techbase and hellish environments. Combat is hitscanner-heavy with plenty of shotgun guys and pistol zombies, balanced by generous ammo and health pickups. The challenge is moderate, focusing on steady progression through corridors and small arenas.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthvanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 92 |
| Linedefs | 208 |
| Sidedefs | 274 |
| Vertices | 194 |
| Sectors | 39 |
| Segs | 298 |
| SSectors | 94 |
| Nodes | 93 |
| UV monsters | 26 |
| HMP monsters | 16 |
| HTR monsters | 8 |
| UV items | 23 |
| HMP items | 23 |
| HTR items | 25 |
| imp | 18 |
| demon | 5 |
| cacodemon | 3 |
| medikit | 6 |
| armor_bonus | 4 |
| shells | 4 |
| stimpack | 3 |
| ammo_box | 2 |
| health_bonus | 2 |
| ammo_clip | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| SP_HOT1 | 58 |
| PIPE1 | 46 |
| STONE3 | 25 |
| F_SKY1 | 19 |
| ASHWALL | 17 |
| FLOOR6_2 | 15 |
| DOORTRAK | 14 |
| FLAT3 | 10 |
| FLAT5_4 | 8 |
| SKIN2 | 7 |
| SKSPINE1 | 6 |
| SUPPORT3 | 6 |
| WOODGARG | 6 |
| FLAT10 | 5 |
| SFLR6_1 | 5 |
| SP_ROCK1 | 5 |
| BIGDOOR7 | 4 |
| EXITDOOR | 4 |
| FLOOR6_1 | 4 |
| METAL | 4 |
| PIPE2 | 4 |
| STEP4 | 4 |
| SW1SATYR | 4 |
| FLAT1 | 3 |
| BLOOD3 | 2 |
| FLAT20 | 2 |
| GATE4 | 2 |
| STEP3 | 2 |
| SW1GARG | 2 |
| FLAT5_3 | 1 |
| FLAT5_5 | 1 |
| MFLR8_1 | 1 |
| STONE | 1 |
| SW1HOT | 1 |
| SW1SKIN | 1 |
| SW2HOT | 1 |
