doom vanilla_or_boom 91 monsters 81 items 0 image(s)
AI Analysis
This map features a medium-length, mostly linear design set within a techbase-themed environment. Combat involves numerous hitscanner enemies requiring careful shooting under moderate difficulty. Resources are balanced to support steady progression without large ammo surpluses, and encounters are spaced to maintain engagement without overwhelming the player.
Tags
hitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue |
| Secret Exit | no |
| Things | 229 |
| Linedefs | 953 |
| Sidedefs | 1145 |
| Vertices | 874 |
| Sectors | 128 |
| Segs | 1209 |
| SSectors | 315 |
| Nodes | 314 |
| UV monsters | 86 |
| HMP monsters | 66 |
| HTR monsters | 28 |
| UV items | 72 |
| HMP items | 81 |
| HTR items | 77 |
| imp | 32 |
| zombieman | 18 |
| demon | 17 |
| lost_soul | 14 |
| cacodemon | 6 |
| spectre | 2 |
| baron | 1 |
| shotgun_guy | 1 |
| health_bonus | 17 |
| shells | 11 |
| armor_bonus | 10 |
| stimpack | 10 |
| ammo_clip | 6 |
| cell | 4 |
| medikit | 4 |
| shell_box | 3 |
| invisibility | 2 |
| radiation_suit | 2 |
| rocket | 2 |
| ammo_box | 1 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| BROWN1 | 234 |
| SUPPORT3 | 128 |
| PIPE6 | 124 |
| SKINEDGE | 100 |
| MARBLE3 | 64 |
| SLADWALL | 52 |
| BROWNGRN | 50 |
| CEIL3_5 | 47 |
| BROVINE | 46 |
| SHAWN2 | 46 |
| PIPE2 | 31 |
| MARBLE1 | 20 |
| STARGR2 | 20 |
| BROVINE2 | 19 |
| SP_ROCK1 | 19 |
| BROWNHUG | 18 |
| FLOOR7_1 | 18 |
| CEIL5_2 | 17 |
| BROWNWEL | 16 |
| FIREBLU2 | 16 |
| FLOOR1_7 | 16 |
| BLODGR4 | 15 |
| BROWN96 | 15 |
| STARGR1 | 15 |
| DEM1_5 | 14 |
| DOORTRAK | 14 |
| METAL | 14 |
| PIPE1 | 14 |
| STARBR2 | 14 |
| CEIL3_3 | 12 |
| FLOOR3_3 | 12 |
| SFLR6_4 | 12 |
| STARG2 | 12 |
| STEP5 | 12 |
| FLAT3 | 10 |
| NUKAGE3 | 10 |
| EXITDOOR | 9 |
| BIGDOOR1 | 8 |
| CEIL5_1 | 8 |
| EXITSIGN | 8 |
| TEKWALL1 | 8 |
| FLOOR0_1 | 7 |
| FLOOR4_6 | 7 |
| PIPE4 | 7 |
| CEIL3_4 | 6 |
| DOORBLU2 | 6 |
| FLAT23 | 6 |
| MARBLE2 | 6 |
| STARG3 | 6 |
| STEP2 | 6 |
| FLAT5 | 5 |
| NUKE24 | 5 |
| STARTAN2 | 5 |
| SW1SATYR | 5 |
| TLITE6_6 | 5 |
| F_SKY1 | 4 |
| FLAT1_1 | 4 |
| FLAT8 | 4 |
| FLOOR6_1 | 4 |
| MFLR8_1 | 4 |
| MIDBRN1 | 4 |
| MIDVINE2 | 4 |
| SP_HOT1 | 4 |
| STARG1 | 4 |
| TEKWALL2 | 4 |
| FLAT1_2 | 3 |
| STARTAN1 | 3 |
| COMPSPAN | 2 |
| DOORSTOP | 2 |
| FIREMAG3 | 2 |
| FLAT10 | 2 |
| FLAT5_4 | 2 |
| FLOOR1_1 | 2 |
| FLOOR1_6 | 2 |
| FLOOR4_1 | 2 |
| LITE5 | 2 |
| SFLR6_1 | 2 |
| STARTAN3 | 2 |
| SW1GARG | 2 |
| BLOOD3 | 1 |
| CEIL3_1 | 1 |
| CEIL4_3 | 1 |
| FLAT9 | 1 |
| FLOOR4_5 | 1 |
| FLOOR5_3 | 1 |
| SFLR7_1 | 1 |
| SFLR7_4 | 1 |
| STEP4 | 1 |
| SW1EXIT | 1 |
| TLITE6_1 | 1 |
