doom vanilla_or_boom 103 monsters 77 items 0 image(s)
AI Analysis
This map features a compact techbase-themed environment with straightforward linear progression. Combat is light and mostly incidental, with enemies typical of early Doom levels, making for an easy challenge on UV difficulty. Resources appear balanced for beginners, and the map structure avoids complex key hunts or teleport navigation.
Tags
easyincidental_combatlinearsmalltechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 237 |
| Linedefs | 653 |
| Sidedefs | 902 |
| Vertices | 581 |
| Sectors | 147 |
| Segs | 978 |
| SSectors | 288 |
| Nodes | 287 |
| UV monsters | 103 |
| HMP monsters | 72 |
| HTR monsters | 33 |
| UV items | 77 |
| HMP items | 77 |
| HTR items | 77 |
| imp | 40 |
| shotgun_guy | 29 |
| demon | 15 |
| spectre | 14 |
| zombieman | 5 |
| armor_bonus | 27 |
| health_bonus | 16 |
| ammo_box | 6 |
| medikit | 6 |
| stimpack | 6 |
| ammo_clip | 4 |
| rocket_box | 2 |
| shell_box | 2 |
| backpack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| rocket_launcher | 1 |
| shells | 1 |
| shotgun | 1 |
| BROWN96 | 502 |
| BROWN1 | 185 |
| FLOOR5_1 | 123 |
| CEIL3_5 | 95 |
| F_SKY1 | 37 |
| SUPPORT2 | 35 |
| BROWNGRN | 31 |
| NUKAGE3 | 11 |
| BIGDOOR2 | 10 |
| BRNBIGC | 10 |
| DOORTRAK | 10 |
| REDWALL1 | 10 |
| BROWN144 | 9 |
| DOORRED | 8 |
| DOORYEL | 8 |
| EXITSIGN | 8 |
| FLOOR5_3 | 8 |
| FLAT20 | 5 |
| DOORBLU | 4 |
| DOORSTOP | 4 |
| STEP2 | 4 |
| FLAT23 | 2 |
| FLAT5_4 | 2 |
| FLOOR3_3 | 2 |
| LITE3 | 2 |
| SW1BRCOM | 2 |
| TLITE6_6 | 2 |
| DOOR3 | 1 |
| FLAT10 | 1 |
| FLOOR6_1 | 1 |
| PLAT1 | 1 |
| STEP1 | 1 |
| SW1BRNGN | 1 |
| TLITE6_5 | 1 |
