doom vanilla_or_boom 179 monsters 99 items 2 image(s)
AI Analysis
This large, hell-themed map features a complex layout with teleportation and a traditional key hunt (red, blue, yellow keys). Combat is intense and monster-heavy, dominated by numerous revenants, archviles, barons, and several boss-class enemies including Cyberdemons and a Spider Mastermind. The resource distribution favors cell ammo for energy weapons, supporting sustained medium to long-range engagements on a challenging skill level.
Tags
hardhellkey_huntlarge_scaleteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red, yellow_skull |
| Secret Exit | no |
| Things | 324 |
| Linedefs | 1263 |
| Sidedefs | 2044 |
| Vertices | 1261 |
| Sectors | 194 |
| Segs | 2271 |
| SSectors | 753 |
| Nodes | 752 |
| UV monsters | 178 |
| HMP monsters | 151 |
| HTR monsters | 120 |
| UV items | 99 |
| HMP items | 99 |
| HTR items | 99 |
| revenant | 78 |
| hell_knight | 25 |
| archvile | 18 |
| zombieman | 15 |
| mancubus | 13 |
| baron | 11 |
| imp | 8 |
| cyberdemon | 5 |
| pain_elemental | 3 |
| arachnotron | 2 |
| spider_mastermind | 1 |
| cell_pack | 61 |
| megasphere | 7 |
| health_bonus | 4 |
| armor_bonus | 3 |
| medikit | 3 |
| shells | 3 |
| backpack | 2 |
| shell_box | 2 |
| soulsphere | 2 |
| stimpack | 2 |
| ammo_clip | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| BRICK11 | 218 |
| ASHWALL4 | 179 |
| BRICK12 | 120 |
| CEIL5_2 | 97 |
| BRONZE1 | 90 |
| COMPSPAN | 90 |
| BRICK10 | 75 |
| ADEL_W53 | 58 |
| SUPPORT2 | 58 |
| F_SKY1 | 53 |
| FLOOR4_6 | 51 |
| COMPBLUE | 43 |
| FLAT14 | 34 |
| FLAT5_5 | 29 |
| STARTAN3 | 28 |
| STEP6 | 26 |
| CEIL5_1 | 24 |
| MFLR8_2 | 23 |
| LITE5 | 22 |
| TLITE6_5 | 22 |
| DOORRED | 20 |
| LITEBLU4 | 20 |
| BROWN96 | 18 |
| EXITSIGN | 17 |
| DOORSTOP | 16 |
| ADEL_S01 | 14 |
| FWATER1 | 14 |
| WFALL1 | 14 |
| FLOOR3_3 | 13 |
| COMPWERD | 12 |
| DOORTRAK | 12 |
| COMPTALL | 9 |
| SLIME13 | 9 |
| BORD16 | 8 |
| METAL | 8 |
| GRASS1 | 7 |
| MARBLE2 | 6 |
| SC2MET | 6 |
| STEP1 | 6 |
| FLAT23 | 5 |
| SW1EXIT | 5 |
| DOORYEL | 4 |
| SW1COMP | 3 |
| BIGDOOR2 | 2 |
| COMPSTA1 | 2 |
| COMPSTA2 | 2 |
| GATE1 | 2 |
| MARBFAC2 | 2 |
| MARBFAC3 | 2 |
| MIDBARS3 | 2 |
| MIDBRN1 | 2 |
| RAIL | 2 |
| BROWN144 | 1 |
| CEIL4_2 | 1 |
| DOORBLU | 1 |
| FLAT19 | 1 |
| FLOOR5_1 | 1 |
| LITE3 | 1 |
| MARBFACE | 1 |
| NICK_A05 | 1 |
| SW1GARG | 1 |
| SW1SATYR | 1 |
