doom vanilla_or_boom 179 monsters 99 items 2 image(s)

AI Analysis

This large, hell-themed map features a complex layout with teleportation and a traditional key hunt (red, blue, yellow keys). Combat is intense and monster-heavy, dominated by numerous revenants, archviles, barons, and several boss-class enemies including Cyberdemons and a Spider Mastermind. The resource distribution favors cell ammo for energy weapons, supporting sustained medium to long-range engagements on a challenging skill level.

Tags
hardhellkey_huntlarge_scaleteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red, yellow_skull
Secret Exitno
Things324
Linedefs1263
Sidedefs2044
Vertices1261
Sectors194
Segs2271
SSectors753
Nodes752
UV monsters178
HMP monsters151
HTR monsters120
UV items99
HMP items99
HTR items99
revenant78
hell_knight25
archvile18
zombieman15
mancubus13
baron11
imp8
cyberdemon5
pain_elemental3
arachnotron2
spider_mastermind1
cell_pack61
megasphere7
health_bonus4
armor_bonus3
medikit3
shells3
backpack2
shell_box2
soulsphere2
stimpack2
ammo_clip1
berserk1
bfg90001
blue_armor1
chaingun1
chainsaw1
green_armor1
rocket_launcher1
shotgun1
super_shotgun1
BRICK11218
ASHWALL4179
BRICK12120
CEIL5_297
BRONZE190
COMPSPAN90
BRICK1075
ADEL_W5358
SUPPORT258
F_SKY153
FLOOR4_651
COMPBLUE43
FLAT1434
FLAT5_529
STARTAN328
STEP626
CEIL5_124
MFLR8_223
LITE522
TLITE6_522
DOORRED20
LITEBLU420
BROWN9618
EXITSIGN17
DOORSTOP16
ADEL_S0114
FWATER114
WFALL114
FLOOR3_313
COMPWERD12
DOORTRAK12
COMPTALL9
SLIME139
BORD168
METAL8
GRASS17
MARBLE26
SC2MET6
STEP16
FLAT235
SW1EXIT5
DOORYEL4
SW1COMP3
BIGDOOR22
COMPSTA12
COMPSTA22
GATE12
MARBFAC22
MARBFAC32
MIDBARS32
MIDBRN12
RAIL2
BROWN1441
CEIL4_21
DOORBLU1
FLAT191
FLOOR5_11
LITE31
MARBFACE1
NICK_A051
SW1GARG1
SW1SATYR1