doom vanilla_or_boom 115 monsters 60 items 2 image(s)

AI Analysis

This large, industrial-themed map features complex architecture with heavy use of bricks and metal textures. Combat is monster-dense, with a notable mix of mid- to high-tier enemies including a cyberdemon boss, promoting a challenging fight environment focused on projectile combat. Navigation relies on key hunts and teleporters, requiring map awareness and resource management amid modest item availability.

Tags
hardindustrialkey_huntmedium_lengthteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull
Secret Exitno
Things299
Linedefs3440
Sidedefs5705
Vertices3895
Sectors489
Segs6743
SSectors2565
Nodes2564
UV monsters105
HMP monsters82
HTR monsters61
UV items60
HMP items60
HTR items59
imp37
mancubus24
demon8
lost_soul8
cacodemon6
chaingun_guy6
hell_knight6
revenant6
baron4
arachnotron3
pain_elemental2
shotgun_guy2
archvile1
cyberdemon1
spectre1
shell_box16
shells9
cell7
stimpack5
medikit4
rocket_box4
ammo_box2
backpack1
berserk1
blue_armor1
cell_pack1
chaingun1
green_armor1
megasphere1
plasma_rifle1
radiation_suit1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
ASHWALL31833
BRICK101326
FLAT10233
slime13171
flat10121
SLIME13108
ADEL_W53102
METAL91
f_sky180
FLOOR5_267
ADEL_S0158
ceil5_249
NUKAGE149
F_SKY146
SFALL134
BROWN9626
GSTGARG26
ADEL_Q6221
QFLAT0317
DOORBLU12
BFALL19
FLOOR3_38
blood16
GSTLION5
ADEL_RR14
ADEL_S004
BLODRIP14
CEIL5_24
dem1_54
DOORRED4
GSTSATYR4
MIDBARS34
nukage14
SHAWN24
SUPPORT34
NICK_A033
ADEL_S562
BIGDOOR22
BROWN12
DOORTRAK2
GSTONE12
MARBFAC22
qflat032
STEP22
SW1EXIT2
BLOOD11
COPPER31
DEM1_51
FLAT191
FLAT231
MARBFACE1
SLIME011
SW1GARG1
SW1LION1
SW1SATYR1
SW2GARG1
tlite6_61