doom vanilla_or_boom 164 monsters 60 items 2 image(s)

AI Analysis

A large, techbase-themed map featuring extensive architecture and textured detail. Combat involves mixed projectile and hitscanner enemies including a boss, with a moderate difficulty for experienced players. Progression is linear with a blue and red key hunt supported by teleport shortcuts, and resources are balanced but ammo can feel tight during sustained fights.

Tags
key_huntlarge_scalemoderatetechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red
Secret Exitno
Things284
Linedefs3162
Sidedefs5138
Vertices2658
Sectors752
Segs5434
SSectors1486
Nodes1485
UV monsters160
HMP monsters120
HTR monsters91
UV items60
HMP items60
HTR items58
imp73
shotgun_guy26
demon23
zombieman18
revenant7
mancubus5
cacodemon3
hell_knight3
archvile2
arachnotron1
baron1
cyberdemon1
pain_elemental1
shell_box18
medikit8
rocket_box6
cell4
radiation_suit4
stimpack4
cell_pack3
ammo_clip2
shells2
backpack1
berserk1
bfg90001
blue_armor1
green_armor1
invisibility1
rocket_launcher1
shotgun1
soulsphere1
METAL884
BROWN1607
BRICK10511
CEIL5_2443
SLIME13313
BROWN96273
ADEL_W53242
FLOOR4_6205
NUKAGE1161
F_SKY184
FLOOR5_277
BORD1664
DOORSTOP60
SLIME1443
FLAT1036
RAIL36
MFLR8_435
DOORBLU34
COMPSPAN32
STEP632
ADEL_R9930
CEIL5_130
SUPPORT230
LITE529
BROWNHUG28
DOORRED24
LITEBLU424
FLAT2318
CRATE217
CRATELIT17
STEP215
TLITE6_514
CRATE113
CRATOP19
DOORTRAK8
STEP48
SUPPORT38
BRNSMAL17
BRNSMAL27
COMPSTA17
FLOOR3_37
MFLR8_27
BRNSMALC6
BRNSMALL6
BRNSMALR6
COMPSTA26
CRATOP26
FLAT196
DOOR35
FLOOR0_35
MARBFAC35
BIGDOOR14
COMPBLUE4
LITE34
MIDBRN14
SHAWN34
FLAT143
GRAY13
SHAWN23
BIGDOOR22
BIGDOOR42
DEM1_52
EXITSIGN2
SW1COMM2
EXITDOOR1
SILVER11
SW1BROWN1
SW1EXIT1
SW2BROWN1