doom vanilla_or_boom 113 monsters 65 items 2 image(s)

AI Analysis

This medium-length map features a techbase theme with heavy use of brown and metallic textures and numerous crates and doors. Combat emphasizes hitscan enemies like shotgunners and imps with some projectile threats, presenting a moderate challenge. The layout includes multiple teleporters and requires collecting blue, red, and yellow keys, promoting nonlinear exploration with some teleport-assisted progression.

Tags
hitscanner_heavykey_huntmedium_lengthtechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things220
Linedefs2751
Sidedefs4329
Vertices2695
Sectors543
Segs4817
SSectors1516
Nodes1515
UV monsters109
HMP monsters79
HTR monsters52
UV items65
HMP items65
HTR items65
imp34
zombieman31
shotgun_guy24
demon8
arachnotron3
cacodemon3
revenant3
archvile2
lost_soul2
mancubus1
pain_elemental1
spectre1
shell_box17
medikit15
stimpack9
shells8
health_bonus7
ammo_clip2
backpack1
blue_armor1
chainsaw1
green_armor1
invisibility1
rocket_launcher1
shotgun1
BROWN1751
BRICK10714
SLIME13309
METAL204
BORD16117
DOORSTOP112
CRATELIT109
FLOOR4_6102
BROWN9693
F_SKY192
CEIL5_289
slime1372
ceil5_269
CRATE158
TEKGREN257
CRATINY54
LITE553
floor4_650
cratop145
DOORYEL44
FLOOR5_229
BROWNHUG27
RAIL26
FLAT1425
FLOOR0_724
NUKAGE124
flat2321
DOORBLU20
TEKGREN320
LITE319
FLOOR0_318
CRATWIDE17
STEP217
STEP617
DOORRED16
SLIME1413
FLAT2312
STEP412
CRATE211
cratop211
BRNSMALC10
BRNSMALL10
BRNSMALR10
DOORTRAK10
FLOOR4_510
MFLR8_210
SFALL110
BRNSMAL19
BRNSMAL29
tlite6_59
CRATOP18
COMPSTA17
flat107
BIGDOOR16
CRATE36
MIDSP36
SHAWN26
BROWN1445
COMPLAN5
COMPSTA25
CRATOP25
slime145
TLITE6_55
BIGDOOR24
FLAT194
LITEBLU44
METAL24
MIDSP24
SW1COMM4
FLAt233
FLOOR3_33
MARBFAC23
SUPPORT23
ADEL_Y012
BIGDOOR32
BIGDOOR42
DOOR32
EXITDOOR2
f_sky12
flat142
floor5_22
nukage12
TANROCK42
DEM1_51
FLOOR1_11
mflr8_21
SHAWN11
SHAWN31
STEP51
STONE1
SW1BROWN1