hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains 15 maps designed for the GZDoom engine with DOOM2 IWAD compatibility. The levels are relatively small in scale, featuring minimal monster presence and no combat encounters, focusing instead on navigation or puzzle elements. The texture set is dominated by custom metallic and industrial-themed textures, suggesting a techbase or industrial environment. The progression appears linear without keys or teleportation mechanics. Resource and difficulty data indicate a non-combat, exploration or challenge-oriented experience rather than traditional Doom gameplay.
Tags
doom2easygzdoomlinearnoncombatshort_mapstechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 71 |
| Linedefs | 75 |
| Sidedefs | 110 |
| Vertices | 68 |
| Sectors | 14 |
| Segs | 114 |
| SSectors | 30 |
| Nodes | 29 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| DRSILV07 | 42 |
| DRSILV18 | 24 |
| NGRYMTL4 | 12 |
| PWGRAY1 | 7 |
| DRSILV13 | 6 |
| DOORTRAK | 4 |
| DRDOOR06 | 4 |
| DRSILV17 | 3 |
| NFMTSP3D | 3 |
| NGRYMTL3 | 3 |
| CEIL5_1 | 2 |
| DRSILV04 | 2 |
| DRSILV14 | 2 |
| DEATHWA | 1 |
